Discord rich presence tweaks, wave balancing
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@@ -4,7 +4,6 @@ import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.I18NBundle;
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import com.badlogic.gdx.utils.OrderedMap;
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import io.anuke.mindustry.core.*;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.io.PlatformFunction;
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@@ -21,8 +20,6 @@ public class Mindustry extends ModuleCore {
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public static boolean hasDiscord = true;
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public static Array<String> args = new Array<>();
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public static PlatformFunction platforms = new PlatformFunction(){};
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public static OrderedMap<String, Integer> idMap = new OrderedMap<>();
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public static boolean externalBundle = false;
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@Override
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