Reduced reflection usage / Improved event system

This commit is contained in:
Anuken
2018-08-31 16:14:14 -04:00
parent 522e19d4bf
commit 5cb50d57ec
24 changed files with 95 additions and 85 deletions

View File

@@ -8,7 +8,6 @@
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.Map"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.game.SpawnGroup"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.core.GameState"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.game.EventType"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.io.SaveFileVersion"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.ucore.entities.impl.EffectEntity"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.net.Packets"/>