Small tweaks
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@@ -61,7 +61,7 @@ public class LogicAI extends AIController{
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moveTo(Tmp.v1.set(moveX, moveY), 1f, 30f);
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}
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case approach -> {
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moveTo(Tmp.v1.set(moveX, moveY), moveRad, 10f);
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moveTo(Tmp.v1.set(moveX, moveY), moveRad, 1f);
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}
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case pathfind -> {
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Building core = unit.closestEnemyCore();
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