Fixed fog not clearing, movement bug, items stuck in blocks
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@@ -7,6 +7,7 @@ import io.anuke.mindustry.entities.TileEntity;
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import io.anuke.mindustry.entities.effect.Fire;
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import io.anuke.mindustry.entities.units.BaseUnit;
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import io.anuke.mindustry.entities.units.UnitType;
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import io.anuke.mindustry.game.Team;
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import io.anuke.mindustry.net.Net;
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import io.anuke.mindustry.ui.dialogs.FloatingDialog;
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import io.anuke.ucore.core.Timers;
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@@ -69,6 +70,11 @@ public class DebugFragment implements Fragment {
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row();
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new button("fog", () -> showFog = !showFog);
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row();
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new button("gameover", () ->{
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state.teams.get(Team.blue).cores.get(0).entity.health = 0;
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state.teams.get(Team.blue).cores.get(0).entity.damage(1);
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});
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row();
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new button("wave", () -> state.wavetime = 0f);
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row();
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new button("death", () -> player.damage(99999, true));
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