Logic progress
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package mindustry.world.blocks.logic;
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import mindustry.*;
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import mindustry.gen.*;
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import mindustry.world.*;
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public class LogicProcessor extends Block{
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public LogicProcessor(String name){
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super(name);
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update = true;
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configurable = true;
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}
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public class LogicEntity extends Building{
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@Override
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public void updateTile(){
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}
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@Override
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public boolean configTapped(){
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Vars.ui.logic.show();
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return false;
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}
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}
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}
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