Fixed ammo multiplier for ContinuousLiquidTurret
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@@ -348,6 +348,8 @@ public class BulletType extends Content implements Cloneable{
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/** Whether to display the ammo multiplayer for this bullet type in its stats. */
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public boolean displayAmmoMultiplier = true;
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/** If >0, this is displayed divided by the ammo multiplier. */
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public float statLiquidConsumed;
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/** Radius of light emitted by this bullet; <0 to use defaults. */
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public float lightRadius = -1f;
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