Fixed ammo multiplier for ContinuousLiquidTurret

This commit is contained in:
Anuken
2025-04-30 15:09:41 -04:00
parent f5f2951d26
commit 5dd77ef08f
4 changed files with 19 additions and 10 deletions

View File

@@ -348,6 +348,8 @@ public class BulletType extends Content implements Cloneable{
/** Whether to display the ammo multiplayer for this bullet type in its stats. */
public boolean displayAmmoMultiplier = true;
/** If >0, this is displayed divided by the ammo multiplier. */
public float statLiquidConsumed;
/** Radius of light emitted by this bullet; <0 to use defaults. */
public float lightRadius = -1f;