Map/cost tweaks
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@@ -4175,7 +4175,7 @@ public class Blocks{
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regionSuffix = "-dark";
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size = 3;
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consumePower(3f);
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consumePower(2.5f);
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consumeLiquid(Liquids.hydrogen, 3f / 60f);
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consumeItems(with(Items.silicon, 50, Items.tungsten, 40));
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@@ -4191,7 +4191,7 @@ public class Blocks{
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regionSuffix = "-dark";
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size = 3;
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consumePower(3f);
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consumePower(2f);
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consumeLiquid(Liquids.hydrogen, 3f / 60f);
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consumeItems(with(Items.silicon, 25, Items.tungsten, 25));
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@@ -4207,10 +4207,10 @@ public class Blocks{
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regionSuffix = "-dark";
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size = 5;
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plans.add(new AssemblerUnitPlan(UnitTypes.vanquish, 60f * 50f, PayloadStack.list(UnitTypes.stell, 4, Blocks.tungstenWallLarge, 10)));
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consumePower(3f);
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areaSize = 13;
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researchCostMultiplier = 0.4f;
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consumePower(3f);
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consumeLiquid(Liquids.nitrogen, 24f / 60f);
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}};
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@@ -4220,10 +4220,10 @@ public class Blocks{
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regionSuffix = "-dark";
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size = 5;
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plans.add(new AssemblerUnitPlan(UnitTypes.quell, 60f * 60f, PayloadStack.list(UnitTypes.avert, 2, Blocks.berylliumWallLarge, 8)));
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consumePower(3f);
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areaSize = 13;
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researchCostMultiplier = 0.4f;
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consumePower(3f);
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consumeLiquid(Liquids.nitrogen, 24f / 60f);
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}};
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