Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
Conflicts: core/src/mindustry/type/UnitType.java gradle.properties
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@@ -61,6 +61,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
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transient boolean updateFlow;
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transient byte cdump;
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transient int rotation;
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transient float payloadRotation;
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transient boolean enabled = true;
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transient float enabledControlTime;
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transient String lastAccessed;
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@@ -1293,16 +1294,18 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
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return true;
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}
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/** Called right before this building is picked up. */
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public void pickedUp(){
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}
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/** Called right after this building is picked up. */
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public void afterPickedUp(){
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if(power != null){
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if(power.graph != null){
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power.graph.removeList(self());
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power.graph = new PowerGraph();
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}
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power.graph = new PowerGraph();
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power.links.clear();
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power.status = 0f;
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}
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}
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public void removeFromProximity(){
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@@ -93,6 +93,7 @@ abstract class PayloadComp implements Posc, Rotc, Hitboxc, Unitc{
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void pickup(Building tile){
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tile.pickedUp();
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tile.tile.remove();
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tile.afterPickedUp();
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addPayload(new BuildPayload(tile));
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Fx.unitPickup.at(tile);
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Events.fire(new PickupEvent(self(), tile));
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@@ -0,0 +1,68 @@
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package mindustry.entities.comp;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.scene.ui.layout.*;
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import arc.util.*;
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import arc.util.pooling.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.ui.*;
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/** Component/entity for labels in world space. Useful for servers. Does not save in files - create only on world load. */
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@EntityDef(value = {WorldLabelc.class}, serialize = false)
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@Component(base = true)
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public abstract class WorldLabelComp implements Posc, Drawc, Syncc{
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@Import int id;
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@Import float x, y;
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public static final byte flagBackground = 1, flagOutline = 2;
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public String text = "sample text";
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public float fontSize = 1f, z = Layer.playerName + 1;
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/** Flags are packed into a byte for sync efficiency; see the flag static values. */
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public byte flags = flagBackground | flagOutline;
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@Replace
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public float clipSize(){
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return text.length() * 10f * fontSize;
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}
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@Override
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public void draw(){
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Draw.z(z);
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float z = Drawf.text();
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Font font = (flags & flagOutline) != 0 ? Fonts.outline : Fonts.def;
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GlyphLayout layout = Pools.obtain(GlyphLayout.class, GlyphLayout::new);
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boolean ints = font.usesIntegerPositions();
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font.setUseIntegerPositions(false);
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font.getData().setScale(0.25f / Scl.scl(1f) * fontSize);
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layout.setText(font, text);
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if((flags & flagBackground) != 0){
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Draw.color(0f, 0f, 0f, 0.3f);
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Fill.rect(x, y - layout.height / 2, layout.width + 2, layout.height + 3);
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Draw.color();
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}
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font.setColor(Color.white);
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font.draw(text, x, y, 0, Align.center, false);
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Draw.reset();
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Pools.free(layout);
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font.getData().setScale(1f);
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font.setColor(Color.white);
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font.setUseIntegerPositions(ints);
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Draw.z(z);
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}
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/** This MUST be called instead of remove()! */
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public void hide(){
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remove();
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Call.removeWorldLabel(id);
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}
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}
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