Ammo rebalancing / Possible crash fix
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@@ -21,7 +21,7 @@ public class StatusEffects implements ContentList{
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burning = new StatusEffect("burning"){{
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color = Color.valueOf("ffc455");
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damage = 0.12f; //over 8 seconds, this would be ~60 damage
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damage = 0.167f;
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effect = Fx.burning;
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transitionDamage = 8f;
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