Leg collision bugfixes
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@@ -51,6 +51,11 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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private transient boolean wasPlayer;
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private transient boolean wasHealed;
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/** Called when this unit was unloaded from a factory or spawn point. */
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public void unloaded(){
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}
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/** Move based on preferred unit movement type. */
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public void movePref(Vec2 movement){
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if(type.omniMovement){
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