Automatic bundle update
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@@ -670,6 +670,7 @@ marker.shape.name = Форма
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marker.text.name = Тэкст
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marker.line.name = Line
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marker.quad.name = Quad
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marker.texture.name = Texture
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marker.background = Задні Фон
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marker.outline = Контур
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objective.research = [accent]Даследаваць:\n[]{0}[lightgray]{1}
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@@ -1206,15 +1207,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire
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keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
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keybind.unit_stance_patrol.name = Unit Stance: Patrol
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keybind.unit_stance_ram.name = Unit Stance: Ram
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keybind.unit_command_move = Unit Command: Move
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keybind.unit_command_repair = Unit Command: Repair
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keybind.unit_command_rebuild = Unit Command: Rebuild
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keybind.unit_command_assist = Unit Command: Assist
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keybind.unit_command_mine = Unit Command: Mine
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keybind.unit_command_boost = Unit Command: Boost
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keybind.unit_command_load_units = Unit Command: Load Units
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keybind.unit_command_load_blocks = Unit Command: Load Blocks
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keybind.unit_command_unload_payload = Unit Command: Unload Payload
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keybind.unit_command_move.name = Unit Command: Move
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keybind.unit_command_repair.name = Unit Command: Repair
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keybind.unit_command_rebuild.name = Unit Command: Rebuild
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keybind.unit_command_assist.name = Unit Command: Assist
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keybind.unit_command_mine.name = Unit Command: Mine
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keybind.unit_command_boost.name = Unit Command: Boost
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keybind.unit_command_load_units.name = Unit Command: Load Units
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keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
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keybind.unit_command_unload_payload.name = Unit Command: Unload Payload
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keybind.unit_command_enter_payload.name = Unit Command: Enter Payload
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keybind.rebuild_select.name = Перабудаваць Рэгіён
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keybind.schematic_select.name = Абраць Вобласць
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keybind.schematic_menu.name = Меню Схем
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