Fixed enemies dropping duplicate items

This commit is contained in:
Anuken
2018-07-05 14:05:11 -04:00
parent 8c6cda0d97
commit 5efa7d551e

View File

@@ -394,7 +394,9 @@ public abstract class BaseUnit extends Unit implements ShooterTrait{
public static void onUnitDeath(BaseUnit unit){
if(unit == null) return;
UnitDrops.dropItems(unit);
if(Net.server() || !Net.active()){
UnitDrops.dropItems(unit);
}
float explosiveness = 2f + (unit.inventory.hasItem() ? unit.inventory.getItem().item.explosiveness * unit.inventory.getItem().amount : 0f);
float flammability = (unit.inventory.hasItem() ? unit.inventory.getItem().item.flammability * unit.inventory.getItem().amount : 0f);