Added draw print instruction
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@@ -1785,7 +1785,6 @@ block.disperse.name = Disperse
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block.afflict.name = Afflict
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block.lustre.name = Lustre
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block.scathe.name = Scathe
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block.fabricator.name = Fabricator
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block.tank-refabricator.name = Tank Refabricator
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block.mech-refabricator.name = Mech Refabricator
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block.ship-refabricator.name = Ship Refabricator
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@@ -2111,7 +2110,6 @@ block.logic-display.description = Displays arbitrary graphics from a logic proce
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block.large-logic-display.description = Displays arbitrary graphics from a logic processor.
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block.interplanetary-accelerator.description = A massive electromagnetic railgun tower. Accelerates cores to escape velocity for interplanetary deployment.
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block.repair-turret.description = Continuously repairs the closest damaged unit in its vicinity. Optionally accepts coolant.
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block.payload-propulsion-tower.description = Long-range payload transport structure. Shoots payloads to other linked payload propulsion towers.
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#Erekir
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block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
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@@ -2149,7 +2147,6 @@ block.impact-drill.description = When placed on ore, outputs items in bursts ind
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block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
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block.reinforced-conduit.description = Moves fluids forward. Doesn't accept non-conduit inputs to the sides.
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block.reinforced-liquid-router.description = Distributes fluids equally to all sides.
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block.reinforced-junction.description = Acts as a bridge between two crossing conduits.
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block.reinforced-liquid-tank.description = Stores a large amount of fluids.
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block.reinforced-liquid-container.description = Stores a sizeable amount of fluids.
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block.reinforced-bridge-conduit.description = Transports fluids over structures and terrain.
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@@ -2350,6 +2347,7 @@ graphicstype.poly = Fill a regular polygon.
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graphicstype.linepoly = Draw a regular polygon outline.
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graphicstype.triangle = Fill a triangle.
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graphicstype.image = Draw an image of some content.\nex: [accent]@router[] or [accent]@dagger[].
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graphicstype.print = Draws text from the print buffer.\nClears the print buffer.
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lenum.always = Always true.
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lenum.idiv = Integer division.
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