Fixed OutOfMemory error for pathfinding

This commit is contained in:
Anuken
2018-01-25 21:50:00 -05:00
parent 9001fb0dcc
commit 5f131723c4
6 changed files with 30 additions and 37 deletions
@@ -20,7 +20,7 @@ public class EnemySpawn{
/**The tier this spawn starts at.*/
protected int tier = 1;
/**Maximum amount of enemies that spawn*/
protected int max = 17;
protected int max = 60;
/**How many waves need to pass before the amount of enemies increases by 1*/
protected float scaling = 9999f;
/**Amount of enemies spawned initially, with no scaling*/