Testing doc script
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@@ -6,14 +6,14 @@ uniform vec2 u_campos;
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uniform vec2 u_resolution;
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uniform float u_time;
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varying vec2 v_texCoord;
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varying vec2 v_texCoords;
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const float mscl = 40.0;
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const float mth = 7.0;
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void main(){
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vec2 c = v_texCoord.xy;
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vec2 c = v_texCoords.xy;
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vec2 v = vec2(1.0/u_resolution.x, 1.0/u_resolution.y);
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vec2 coords = vec2(c.x / v.x + u_campos.x, c.y / v.y + u_campos.y);
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