Server-side fog clip + Omnidirectional flare + resprite
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@@ -21,6 +21,14 @@ abstract class SyncComp implements Entityc{
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void afterSync(){}
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void interpolate(){}
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boolean isSyncHidden(Player player){
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return false;
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}
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void handleSyncHidden(){
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}
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@Override
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public void update(){
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//interpolate the player if:
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