Server-side fog clip + Omnidirectional flare + resprite
This commit is contained in:
@@ -49,13 +49,17 @@ public class NetworkIO{
|
||||
stream.writeInt(player.id);
|
||||
player.write(write);
|
||||
|
||||
stream.writeInt(Groups.sync.size());
|
||||
boolean any = !state.rules.fog;
|
||||
|
||||
//write all synced entities *immediately*
|
||||
for(Syncc entity : Groups.sync){
|
||||
stream.writeInt(entity.id());
|
||||
stream.writeByte(entity.classId());
|
||||
entity.writeSync(write);
|
||||
stream.writeInt(any ? Groups.sync.size() : 0);
|
||||
|
||||
if(any){
|
||||
//write all synced entities *immediately*
|
||||
for(Syncc entity : Groups.sync){
|
||||
stream.writeInt(entity.id());
|
||||
stream.writeByte(entity.classId());
|
||||
entity.writeSync(write);
|
||||
}
|
||||
}
|
||||
|
||||
SaveIO.getSaveWriter().writeContentHeader(stream);
|
||||
|
||||
Reference in New Issue
Block a user