Fixed #10697
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@@ -1435,7 +1435,7 @@ public class LExecutor{
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if(t != null && type.obj() instanceof UnitType type && !type.internal && Units.canCreate(t, type)){
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//random offset to prevent stacking
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var unit = type.spawn(t, World.unconv(x.numf()) + Mathf.range(0.01f), World.unconv(y.numf()) + Mathf.range(0.01f));
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var unit = type.spawn(t, World.unconv(x.numf()) + Mathf.range(0.01f), World.unconv(y.numf()) + Mathf.range(0.01f), rotation.numf());
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spawner.spawnEffect(unit);
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result.setobj(unit);
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}
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