Implemented new enemy system (largely untested)

This commit is contained in:
Anuken
2018-01-03 13:53:50 -05:00
parent e106a6842b
commit 6034b5ec79
45 changed files with 936 additions and 1042 deletions

View File

@@ -2,9 +2,7 @@
<!DOCTYPE module PUBLIC "-//Google Inc.//DTD Google Web Toolkit trunk//EN" "https://raw.githubusercontent.com/gwtproject/gwt/master/distro-source/core/src/gwt-module.dtd">
<module>
<source path="io/anuke/mindustry" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.enemies" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.Tile" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.io.Maps" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.Map" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.EnemySpawn" />
</module>