Switched to unit UI icons for minimap/players
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@@ -129,7 +129,7 @@ public class OverlayRenderer{
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Draw.mixcol(Pal.accent, 1f);
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Draw.alpha(unitFade);
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Building build = (select instanceof BlockUnitc b ? b.tile() : select instanceof Building b ? b : null);
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TextureRegion region = build != null ? build.block.fullIcon : select instanceof Unit u ? u.icon() : Core.atlas.white();
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TextureRegion region = build != null ? build.block.fullIcon : Core.atlas.white();
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if(!(select instanceof Unitc)){
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Draw.rect(region, select.getX(), select.getY());
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