Updated bundles
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@@ -335,66 +335,47 @@ no = Nein
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info.title = [accent]Info
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error.title = [crimson] Ein Fehler ist aufgetreten
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error.crashtitle = Ein Fehler ist aufgetreten!
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bar.drillspeed = Drill Speed: {0}/s
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bar.efficiency = Efficiency: {0}%
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blocks.input = Input
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blocks.output = Output
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blocks.booster = Booster
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block.unknown = [LIGHT_GRAY]???
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blocks.blockinfo = Blockinfo:
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bar.powerbalance = Power: {0}
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bar.poweroutput = Power Output: {0}
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blocks.powercapacity = Kapazität
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blocks.powershot = Stromverbrauch/Schuss
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blocks.targetsair = Visiert Luft Einheiten an
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blocks.targetsground = Targets Ground
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bar.items = Items: {0}
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blocks.itemsmoved = Move Speed
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blocks.launchtime = Time Between Launches
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blocks.shootrange = Reichweite
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blocks.size = Größe
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blocks.liquidcapacity = Flüssigkeitskapazität
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blocks.maxitemssecond = Max Materialien
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blocks.powerrange = Stromreichweite
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blocks.poweruse = Stromverbrauch
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blocks.powerdamage = Stromverbrauch/Schadenspunkt
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blocks.inputitemcapacity = Annahmekapazität
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blocks.outputitemcapacity = Ausgabekapazität
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blocks.itemcapacity = Materialkapazität
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blocks.basepowergeneration = Basis-Stromerzeugung
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blocks.powertransferspeed = Stromübertragung
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blocks.craftspeed = Produktionsgeschwindigkeit
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blocks.productiontime = Production Time
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blocks.repairtime = Block Full Repair Time
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blocks.speedincrease = Speed Increase
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blocks.range = Range
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blocks.inputliquid = Benötigte Flüssigkeit
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blocks.inputliquidaux = Optionale Flüssigkeit
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blocks.inputitem = Akzeptiertes Material
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blocks.inputitems = Akzeptierte Materialien
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blocks.outputitem = Erzeugtes Material
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blocks.drilltier = Abbaubare Erze
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blocks.drillspeed = Bohrgeschwindigkeit
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blocks.boosteffect = Boost Effect
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blocks.maxunits = Max Active Units
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blocks.liquidoutput = Erzeugte Flüssigkeit
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blocks.liquidoutputspeed = Ausgabegeschwindigkeit
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blocks.liquiduse = Flüssigkeitsverbrauch
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blocks.coolant = Kühlmittel
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bar.liquid = Liquid
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blocks.coolantuse = Kühlmittelverbrauch
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blocks.inputliquidfuel = Kraftstoff
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blocks.liquidfueluse = Kraftstoffverbrauch
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blocks.boostitem = Boost Item
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blocks.boostliquid = Boost Liquid
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blocks.health = Lebenspunkte
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blocks.inaccuracy = Ungenauigkeit
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blocks.shots = Schüsse
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blocks.reload = Schüsse/Sekunde
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blocks.ammo = Ammo
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bar.drillspeed = Drill Speed: {0}/s
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bar.efficiency = Efficiency: {0}%
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bar.powerbalance = Power: {0}
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bar.poweroutput = Power Output: {0}
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bar.items = Items: {0}
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bar.liquid = Liquid
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bar.heat = Heat
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bar.power = Power
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bar.progress = Build Progress
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bar.spawned = Units: {0}/{1}
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blocks.power.satisfaction = Power Satisfaction
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blocks.inaccuracy = Ungenauigkeit
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blocks.shots = Schüsse
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blocks.reload = Schüsse/Sekunde
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blocks.inputfuel = Kraftstoff
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blocks.fuelburntime = Kraftstoff Verbrennungs-Zeit
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blocks.inputcapacity = Annahmekapazität
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blocks.outputcapacity = Ausgabekapazität
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blocks.ammo = Ammo
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bullet.damage = [stat]{0}[lightgray] dmg
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bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
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bullet.incendiary = [stat]incendiary
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@@ -414,6 +395,9 @@ unit.liquidunits = Flüssigkeitseinheiten
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unit.powerunits = Stromeinheiten
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unit.degrees = Grad
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unit.seconds = Sekunden
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unit.persecond = /sec
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unit.timesspeed = x speed
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unit.percent = %
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unit.items = Materialeinheiten
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category.general = Generell
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category.power = Strom
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@@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Materialkapazität: {0}
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mech.minespeed = [LIGHT_GRAY]Erzabbaugeschwindigkeit: {0}
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mech.minepower = [LIGHT_GRAY]Erzabbaukraft: {0}
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mech.ability = [LIGHT_GRAY]Fähigkeit: {0}
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mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
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liquid.heatcapacity = [LIGHT_GRAY]Wärmekapazität: {0}
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liquid.viscosity = [LIGHT_GRAY]Viskosität: {0}
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liquid.temperature = [LIGHT_GRAY]Temperatur: {0}
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