Updated bundles
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@@ -335,66 +335,47 @@ no = Non
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info.title = Info
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error.title = [crimson]Une erreur s'est produite
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error.crashtitle = Une erreur s'est produite
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bar.drillspeed = Drill Speed: {0}/s
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bar.efficiency = Efficiency: {0}%
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blocks.input = Input
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blocks.output = Output
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blocks.booster = Booster
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block.unknown = [LIGHT_GRAY]???
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blocks.blockinfo = Info sur le bloc
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bar.powerbalance = Power: {0}
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bar.poweroutput = Power Output: {0}
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blocks.powercapacity = Capacité d'énergie
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blocks.powershot = Énergie/Tir
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blocks.targetsair = Cible les unités aériennes
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blocks.targetsground = Targets Ground
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bar.items = Items: {0}
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blocks.itemsmoved = Move Speed
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blocks.launchtime = Time Between Launches
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blocks.shootrange = Portée
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blocks.size = Taille
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blocks.liquidcapacity = Capacité en liquide
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blocks.maxitemssecond = Production maximale
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blocks.powerrange = Distance de transmission
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blocks.poweruse = Énergie utilisée
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blocks.powerdamage = Énergie/Dégâts
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blocks.inputitemcapacity = Capacité d'entrée
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blocks.outputitemcapacity = Capacité de sortie
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blocks.itemcapacity = Stockage
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blocks.basepowergeneration = Production d'énergie de base
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blocks.powertransferspeed = Vitesse de transfert d'énergie
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blocks.craftspeed = Vitesse de production
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blocks.productiontime = Production Time
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blocks.repairtime = Block Full Repair Time
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blocks.speedincrease = Speed Increase
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blocks.range = Range
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blocks.inputliquid = Liquide requis
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blocks.inputliquidaux = Liquide optionnel
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blocks.inputitem = Objet utilisé
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blocks.inputitems = Objets utilisés
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blocks.outputitem = Objet produit
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blocks.drilltier = Forable
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blocks.drillspeed = Vitesse de forage de base
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blocks.boosteffect = Boost Effect
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blocks.maxunits = Max Active Units
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blocks.liquidoutput = Liquide en sortie
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blocks.liquidoutputspeed = Vitesse de sortie du liquide
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blocks.liquiduse = Quantité de liquide utilisé
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blocks.coolant = Liquide de refroidissement
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bar.liquid = Liquid
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blocks.coolantuse = Quantité de liquide de refroidissement utilisé
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blocks.inputliquidfuel = Carburant liquide
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blocks.liquidfueluse = Quantité de carburant liquide utilisé
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blocks.boostitem = Objet boostant la production
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blocks.boostliquid = Liquide boostant la production
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blocks.health = Santé
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blocks.inaccuracy = Précision
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blocks.shots = Tirs
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blocks.reload = Tirs/Seconde
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blocks.ammo = Ammo
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bar.drillspeed = Drill Speed: {0}/s
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bar.efficiency = Efficiency: {0}%
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bar.powerbalance = Power: {0}
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bar.poweroutput = Power Output: {0}
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bar.items = Items: {0}
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bar.liquid = Liquid
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bar.heat = Heat
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bar.power = Power
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bar.progress = Build Progress
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bar.spawned = Units: {0}/{1}
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blocks.power.satisfaction = Power Satisfaction
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blocks.inaccuracy = Précision
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blocks.shots = Tirs
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blocks.reload = Tirs/Seconde
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blocks.inputfuel = Carburant
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blocks.fuelburntime = Durée du carburant
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blocks.inputcapacity = Capacité d'entrée
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blocks.outputcapacity = Capacité de sortie
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blocks.ammo = Ammo
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bullet.damage = [stat]{0}[lightgray] dmg
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bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
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bullet.incendiary = [stat]incendiary
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@@ -414,6 +395,9 @@ unit.liquidunits = Unité de liquide
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unit.powerunits = Unité d'énergie
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unit.degrees = degrés
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unit.seconds = secondes
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unit.persecond = /sec
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unit.timesspeed = x speed
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unit.percent = %
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unit.items = Objets
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category.general = Général
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category.power = Énergie
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@@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage: {0}
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mech.minespeed = [LIGHT_GRAY]Vitesse de minage: {0}
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mech.minepower = [LIGHT_GRAY]Puissance du minage: {0}
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mech.ability = [LIGHT_GRAY]Compétence: {0}
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mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
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liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0}
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liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
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liquid.temperature = [LIGHT_GRAY]Température: {0}
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