Updated bundles
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@@ -335,66 +335,47 @@ no = 否
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info.title = [accent]資訊
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error.title = [crimson]發生錯誤
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error.crashtitle = 發生錯誤
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bar.drillspeed = 鑽頭速度:{0}/秒
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bar.efficiency = 效率:{0}%
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blocks.input = Input
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blocks.output = Output
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blocks.booster = Booster
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block.unknown = [LIGHT_GRAY]???
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blocks.blockinfo = 方塊資訊
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bar.powerbalance = 能量變化:{0}
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bar.poweroutput = 能量輸出:{0}
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blocks.powercapacity = 蓄電量
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blocks.powershot = 能量/射擊
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blocks.targetsair = 攻擊空中目標
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blocks.targetsground = 攻擊地面
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bar.items = 物品:{0}
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blocks.itemsmoved = 移動速度
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blocks.launchtime = Time Between Launches
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blocks.shootrange = 範圍
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blocks.size = 尺寸
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blocks.liquidcapacity = 液體容量
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blocks.maxitemssecond = 最高產量
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blocks.powerrange = 輸出範圍
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blocks.poweruse = 能量使用
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blocks.powerdamage = 能量/傷害
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blocks.inputitemcapacity = 最大輸入
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blocks.outputitemcapacity = 最大輸出
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blocks.itemcapacity = 物品容量
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blocks.basepowergeneration = 基本能量生产
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blocks.powertransferspeed = 能量傳輸
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blocks.craftspeed = 產生速度
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blocks.productiontime = Production Time
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blocks.repairtime = Block Full Repair Time
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blocks.speedincrease = Speed Increase
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blocks.range = Range
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blocks.inputliquid = 輸入液體
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blocks.inputliquidaux = 輔助液體
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blocks.inputitem = 輸入物品
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blocks.inputitems = 輸入物品
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blocks.outputitem = 輸出物品
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blocks.drilltier = 可鑽取礦物
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blocks.drillspeed = 基本鑽取速度
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blocks.boosteffect = Boost Effect
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blocks.maxunits = 最大活躍單位
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blocks.liquidoutput = 輸出液體
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blocks.liquidoutputspeed = 輸出液體速度
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blocks.liquiduse = 使用液體速度
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blocks.coolant = 冷卻劑
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bar.liquid = 液體
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blocks.coolantuse = 使用冷卻劑
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blocks.inputliquidfuel = 輸入液體燃料
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blocks.liquidfueluse = 使用液體燃料速度
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blocks.boostitem = 強化物品
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blocks.boostliquid = 強化液體
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blocks.health = 耐久度
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blocks.inaccuracy = 誤差
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blocks.shots = 射擊數
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blocks.reload = 重裝彈藥
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blocks.ammo = 彈藥
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bar.drillspeed = 鑽頭速度:{0}/秒
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bar.efficiency = 效率:{0}%
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bar.powerbalance = 能量變化:{0}
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bar.poweroutput = 能量輸出:{0}
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bar.items = 物品:{0}
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bar.liquid = 液體
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bar.heat = 熱
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bar.power = 能量
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bar.progress = 建造進度
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bar.spawned = 單位:{0}/{1}
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blocks.power.satisfaction = 能量滿意度
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blocks.inaccuracy = 誤差
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blocks.shots = 射擊數
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blocks.reload = 重裝彈藥
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blocks.inputfuel = 燃料
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blocks.fuelburntime = 燃燒燃料時間
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blocks.inputcapacity = 輸入容量
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blocks.outputcapacity = 輸出容量
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blocks.ammo = 彈藥
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bullet.damage = [stat]{0}[lightgray] dmg
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bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
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bullet.incendiary = [stat]incendiary
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@@ -414,6 +395,9 @@ unit.liquidunits = 液體單位
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unit.powerunits = 能量單位
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unit.degrees = 度
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unit.seconds = 秒
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unit.persecond = /sec
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unit.timesspeed = x speed
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unit.percent = %
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unit.items = 物品
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category.general = 一般
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category.power = 能量
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@@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]物品容量:{0}
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mech.minespeed = [LIGHT_GRAY]採礦速度:{0}
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mech.minepower = [LIGHT_GRAY]採礦力度:{0}
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mech.ability = [LIGHT_GRAY]能力:{0}
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mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
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liquid.heatcapacity = [LIGHT_GRAY]熱容量:{0}
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liquid.viscosity = [LIGHT_GRAY]粘性:{0}
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liquid.temperature = [LIGHT_GRAY]温度:{0}
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