Updated bundles

This commit is contained in:
Anuken
2019-04-01 13:32:49 -04:00
parent 0a8f2edb05
commit 608de34205
18 changed files with 360 additions and 629 deletions

View File

@@ -335,66 +335,47 @@ no = 否
info.title = [accent]資訊
error.title = [crimson]發生錯誤
error.crashtitle = 發生錯誤
bar.drillspeed = 鑽頭速度:{0}/秒
bar.efficiency = 效率:{0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]
blocks.blockinfo = 方塊資訊
bar.powerbalance = 能量變化:{0}
bar.poweroutput = 能量輸出:{0}
blocks.powercapacity = 蓄電量
blocks.powershot = 能量/射擊
blocks.targetsair = 攻擊空中目標
blocks.targetsground = 攻擊地面
bar.items = 物品:{0}
blocks.itemsmoved = 移動速度
blocks.launchtime = Time Between Launches
blocks.shootrange = 範圍
blocks.size = 尺寸
blocks.liquidcapacity = 液體容量
blocks.maxitemssecond = 最高產量
blocks.powerrange = 輸出範圍
blocks.poweruse = 能量使用
blocks.powerdamage = 能量/傷害
blocks.inputitemcapacity = 最大輸入
blocks.outputitemcapacity = 最大輸出
blocks.itemcapacity = 物品容量
blocks.basepowergeneration = 基本能量生产
blocks.powertransferspeed = 能量傳輸
blocks.craftspeed = 產生速度
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = 輸入液體
blocks.inputliquidaux = 輔助液體
blocks.inputitem = 輸入物品
blocks.inputitems = 輸入物品
blocks.outputitem = 輸出物品
blocks.drilltier = 可鑽取礦物
blocks.drillspeed = 基本鑽取速度
blocks.boosteffect = Boost Effect
blocks.maxunits = 最大活躍單位
blocks.liquidoutput = 輸出液體
blocks.liquidoutputspeed = 輸出液體速度
blocks.liquiduse = 使用液體速度
blocks.coolant = 冷卻劑
bar.liquid = 液體
blocks.coolantuse = 使用冷卻劑
blocks.inputliquidfuel = 輸入液體燃料
blocks.liquidfueluse = 使用液體燃料速度
blocks.boostitem = 強化物品
blocks.boostliquid = 強化液體
blocks.health = 耐久度
blocks.inaccuracy = 誤差
blocks.shots = 射擊數
blocks.reload = 重裝彈藥
blocks.ammo = 彈藥
bar.drillspeed = 鑽頭速度:{0}/秒
bar.efficiency = 效率:{0}%
bar.powerbalance = 能量變化:{0}
bar.poweroutput = 能量輸出:{0}
bar.items = 物品:{0}
bar.liquid = 液體
bar.heat =
bar.power = 能量
bar.progress = 建造進度
bar.spawned = 單位:{0}/{1}
blocks.power.satisfaction = 能量滿意度
blocks.inaccuracy = 誤差
blocks.shots = 射擊數
blocks.reload = 重裝彈藥
blocks.inputfuel = 燃料
blocks.fuelburntime = 燃燒燃料時間
blocks.inputcapacity = 輸入容量
blocks.outputcapacity = 輸出容量
blocks.ammo = 彈藥
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@@ -414,6 +395,9 @@ unit.liquidunits = 液體單位
unit.powerunits = 能量單位
unit.degrees =
unit.seconds =
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = 物品
category.general = 一般
category.power = 能量
@@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]物品容量:{0}
mech.minespeed = [LIGHT_GRAY]採礦速度:{0}
mech.minepower = [LIGHT_GRAY]採礦力度:{0}
mech.ability = [LIGHT_GRAY]能力:{0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]熱容量:{0}
liquid.viscosity = [LIGHT_GRAY]粘性:{0}
liquid.temperature = [LIGHT_GRAY]温度:{0}