Rotator spinSpeed (#5881)

This commit is contained in:
Matthew Peng
2021-08-28 08:47:11 -04:00
committed by GitHub
parent f8c7ff0159
commit 60b2842d82
@@ -9,14 +9,15 @@ import mindustry.world.blocks.production.GenericCrafter.*;
public class DrawRotator extends DrawBlock{ public class DrawRotator extends DrawBlock{
public TextureRegion rotator, top; public TextureRegion rotator, top;
public boolean drawSpinSprite = false; public boolean drawSpinSprite = false;
public float spinSpeed = 2f;
@Override @Override
public void draw(GenericCrafterBuild build){ public void draw(GenericCrafterBuild build){
Draw.rect(build.block.region, build.x, build.y); Draw.rect(build.block.region, build.x, build.y);
if(drawSpinSprite){ if(drawSpinSprite){
Drawf.spinSprite(rotator, build.x, build.y, build.totalProgress * 2f); Drawf.spinSprite(rotator, build.x, build.y, build.totalProgress * spinSpeed);
}else{ }else{
Draw.rect(rotator, build.x, build.y, build.totalProgress * 2f); Draw.rect(rotator, build.x, build.y, build.totalProgress * spinSpeed);
} }
if(top.found()) Draw.rect(top, build.x, build.y); if(top.found()) Draw.rect(top, build.x, build.y);
} }