Weather with World Logic (#9621)

* Weather sense

Honestly, doesn't seem game changing enough to warrant privileged restriction.

* Weather set

* Rename "snow" to "snowing"

Fix conflict with the snow floor block, though I don't know if this'll have negative repercussions on saves.

* Don't last forever

* Cleanup and bundle

* add space
This commit is contained in:
MEEPofFaith
2024-03-14 11:25:03 -07:00
committed by GitHub
parent 3f46080f42
commit 60c6e03d32
8 changed files with 168 additions and 4 deletions

View File

@@ -2315,6 +2315,8 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a unit.
lst.weathersensor = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Spawn a wave.
lst.explosion = Create an explosion at a location.
lst.setrate = Set processor execution speed in instructions/tick.