Weather with World Logic (#9621)
* Weather sense Honestly, doesn't seem game changing enough to warrant privileged restriction. * Weather set * Rename "snow" to "snowing" Fix conflict with the snow floor block, though I don't know if this'll have negative repercussions on saves. * Don't last forever * Cleanup and bundle * add space
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@@ -2315,6 +2315,8 @@ lst.getblock = Get tile data at any location.
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lst.setblock = Set tile data at any location.
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lst.spawnunit = Spawn unit at a location.
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lst.applystatus = Apply or clear a status effect from a unit.
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lst.weathersensor = Check if a type of weather is active.
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lst.weatherset = Set the current state of a type of weather.
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lst.spawnwave = Spawn a wave.
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lst.explosion = Create an explosion at a location.
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lst.setrate = Set processor execution speed in instructions/tick.
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