uCore update / Kick packet priority / Custom client lock / Net fixes
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@@ -18,6 +18,7 @@ import io.anuke.mindustry.graphics.Palette;
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import io.anuke.mindustry.graphics.Trail;
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import io.anuke.mindustry.net.In;
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import io.anuke.mindustry.net.Net;
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import io.anuke.mindustry.net.NetConnection;
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import io.anuke.mindustry.type.*;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.Tile;
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@@ -58,7 +59,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
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public Color color = new Color();
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public Mech mech;
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public int clientid = -1;
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public NetConnection con;
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public int playerIndex = 0;
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public boolean isLocal = false;
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public Timer timer = new Timer(4);
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