Better flying unit support
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@@ -133,10 +133,12 @@ public class UnitTypes implements ContentList{
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mass = 1.5f;
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flying = true;
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health = 75;
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faceTarget = false;
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engineOffset = 5.5f;
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range = 140f;
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weapons.add(new Weapon(){{
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y = 1.5f;
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y = 0f;
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x = 2f;
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reload = 15f;
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alternate = true;
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ejectEffect = Fx.shellEjectSmall;
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@@ -157,13 +159,13 @@ public class UnitTypes implements ContentList{
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range = 140f;
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faceTarget = false;
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weapons.add(new Weapon(){{
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x = 3f;
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shootY = 0f;
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shootX = 0f;
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reload = 6f;
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shootCone = 180f;
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alternate = true;
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ejectEffect = Fx.none;
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inaccuracy = 40f;
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inaccuracy = 15f;
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ignoreRotation = true;
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bullet = Bullets.bombExplosive;
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shootSound = Sounds.none;
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