Made fortress mechs keep walking when attacking
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@@ -1,21 +1,6 @@
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package io.anuke.mindustry.entities.type.base;
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import io.anuke.mindustry.entities.Units;
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import io.anuke.mindustry.entities.type.GroundUnit;
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public class Fortress extends GroundUnit{
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@Override
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protected void patrol(){
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if(Units.invalidateTarget(target, this)){
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super.patrol();
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}
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}
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@Override
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protected void moveToCore(){
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if(Units.invalidateTarget(target, this)){
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super.moveToCore();
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}
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}
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}
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