Slightly longer data timeout

This commit is contained in:
Anuken
2022-09-01 16:49:17 -04:00
parent bc1ff011af
commit 61295bc89c

View File

@@ -32,7 +32,7 @@ import java.util.zip.*;
import static mindustry.Vars.*;
public class NetClient implements ApplicationListener{
private static final float dataTimeout = 60 * 20;
private static final float dataTimeout = 60 * 25;
/** ticks between syncs, e.g. 5 means 60/5 = 12 syncs/sec*/
private static final float playerSyncTime = 4;
private static final Reads dataReads = new Reads(null);