Fixed iOS menu
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@@ -125,7 +125,8 @@ public class MenuFragment{
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editor = new MobileButton(Icon.terrain, "@editor", () -> checkPlay(ui.maps::show)),
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tools = new MobileButton(Icon.settings, "@settings", ui.settings::show),
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mods = new MobileButton(Icon.book, "@mods", ui.mods::show),
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exit = new MobileButton(Icon.exit, "@quit", () -> Core.app.exit());
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exit = new MobileButton(Icon.exit, "@quit", () -> Core.app.exit()),
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about = new MobileButton(Icon.info, "@about.button", ui.about::show);
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Seq<MobileButton> customs = customButtons.map(b -> new MobileButton(b.icon, b.text, b.runnable == null ? () -> {} : b.runnable));
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@@ -148,7 +149,7 @@ public class MenuFragment{
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for(int i = 0; i < customs.size; i += 2){
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container.add(customs.get(i));
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}
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if(!ios) container.add(exit);
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container.add(ios ? about : exit);
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}else{
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container.marginTop(0f);
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container.add(play);
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@@ -166,7 +167,7 @@ public class MenuFragment{
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container.add(customs.get(i));
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if(i % 2 == 0) container.row();
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}
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if(!ios) container.add(exit);
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container.add(ios ? about : exit);
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}
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}
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