Fixed iOS menu

This commit is contained in:
Anuken
2022-11-10 22:45:08 -05:00
parent 09f96b1477
commit 619f2c86a4

View File

@@ -125,7 +125,8 @@ public class MenuFragment{
editor = new MobileButton(Icon.terrain, "@editor", () -> checkPlay(ui.maps::show)),
tools = new MobileButton(Icon.settings, "@settings", ui.settings::show),
mods = new MobileButton(Icon.book, "@mods", ui.mods::show),
exit = new MobileButton(Icon.exit, "@quit", () -> Core.app.exit());
exit = new MobileButton(Icon.exit, "@quit", () -> Core.app.exit()),
about = new MobileButton(Icon.info, "@about.button", ui.about::show);
Seq<MobileButton> customs = customButtons.map(b -> new MobileButton(b.icon, b.text, b.runnable == null ? () -> {} : b.runnable));
@@ -148,7 +149,7 @@ public class MenuFragment{
for(int i = 0; i < customs.size; i += 2){
container.add(customs.get(i));
}
if(!ios) container.add(exit);
container.add(ios ? about : exit);
}else{
container.marginTop(0f);
container.add(play);
@@ -166,7 +167,7 @@ public class MenuFragment{
container.add(customs.get(i));
if(i % 2 == 0) container.row();
}
if(!ios) container.add(exit);
container.add(ios ? about : exit);
}
}