Cryofluid floor tweaks
This commit is contained in:
BIN
core/assets-raw/sprites/blocks/environment/pooled-cryofluid.png
Normal file
BIN
core/assets-raw/sprites/blocks/environment/pooled-cryofluid.png
Normal file
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After Width: | Height: | Size: 1.3 KiB |
@@ -1133,6 +1133,7 @@ block.sand-boulder.name = Sand Boulder
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|||||||
block.basalt-boulder.name = Basalt Boulder
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block.basalt-boulder.name = Basalt Boulder
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block.grass.name = Grass
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block.grass.name = Grass
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block.molten-slag.name = Slag
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block.molten-slag.name = Slag
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block.pooled-cryofluid.name = Cryofluid
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block.space.name = Space
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block.space.name = Space
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block.salt.name = Salt
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block.salt.name = Salt
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block.salt-wall.name = Salt Wall
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block.salt-wall.name = Salt Wall
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363
core/assets/icons/icons.properties
Executable file
363
core/assets/icons/icons.properties
Executable file
@@ -0,0 +1,363 @@
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63743=spawn|block-spawn-ui
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63742=deepwater|block-deepwater-ui
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63741=shallow-water|block-shallow-water-ui
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63740=tainted-water|block-tainted-water-ui
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63739=darksand-tainted-water|block-darksand-tainted-water-ui
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63738=sand-water|block-sand-water-ui
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63737=darksand-water|block-darksand-water-ui
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63736=tar|block-tar-ui
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63735=stone|block-stone-ui
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63734=craters|block-craters-ui
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63733=char|block-char-ui
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||||||
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63732=ignarock|block-ignarock-ui
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63731=hotrock|block-hotrock-ui
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63730=magmarock|block-magmarock-ui
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63729=sand|block-sand-ui
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63728=darksand|block-darksand-ui
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63726=grass|block-grass-ui
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63725=salt|block-salt-ui
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63724=snow|block-snow-ui
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63723=ice|block-ice-ui
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63722=ice-snow|block-ice-snow-ui
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63721=cliffs|block-cliffs-ui
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63718=rock|block-rock-ui
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63717=snowrock|block-snowrock-ui
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63711=spore-pine|block-spore-pine-ui
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63710=snow-pine|block-snow-pine-ui
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63709=pine|block-pine-ui
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63708=shrubs|block-shrubs-ui
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63707=white-tree-dead|block-white-tree-dead-ui
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63706=white-tree|block-white-tree-ui
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63705=spore-cluster|block-spore-cluster-ui
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63704=shale|block-shale-ui
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63702=shale-boulder|block-shale-boulder-ui
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63701=sand-boulder|block-sand-boulder-ui
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63700=moss|block-moss-ui
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63699=spore-moss|block-spore-moss-ui
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63698=metal-floor|block-metal-floor-ui
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63697=metal-floor-damaged|block-metal-floor-damaged-ui
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63696=metal-floor-2|block-metal-floor-2-ui
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63695=metal-floor-3|block-metal-floor-3-ui
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63694=metal-floor-5|block-metal-floor-5-ui
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63693=dark-panel-1|block-dark-panel-1-ui
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63692=dark-panel-2|block-dark-panel-2-ui
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63691=dark-panel-3|block-dark-panel-3-ui
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63690=dark-panel-4|block-dark-panel-4-ui
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63689=dark-panel-5|block-dark-panel-5-ui
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63688=dark-panel-6|block-dark-panel-6-ui
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63687=dark-metal|block-dark-metal-ui
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63686=pebbles|block-pebbles-ui
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63685=tendrils|block-tendrils-ui
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63684=ore-copper|block-ore-copper-ui
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63683=ore-lead|block-ore-lead-ui
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63682=ore-scrap|block-ore-scrap-ui
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63681=ore-coal|block-ore-coal-ui
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63680=ore-titanium|block-ore-titanium-ui
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63679=ore-thorium|block-ore-thorium-ui
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63678=graphite-press|block-graphite-press-ui
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63677=multi-press|block-multi-press-ui
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63676=silicon-smelter|block-silicon-smelter-ui
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63675=kiln|block-kiln-ui
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63674=plastanium-compressor|block-plastanium-compressor-ui
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63673=phase-weaver|block-phase-weaver-ui
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63672=alloy-smelter|block-alloy-smelter-ui
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63671=cryofluid-mixer|block-cryofluid-mixer-ui
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63670=blast-mixer|block-blast-mixer-ui
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63669=pyratite-mixer|block-pyratite-mixer-ui
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63668=melter|block-melter-ui
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63667=separator|block-separator-ui
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63666=spore-press|block-spore-press-ui
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63665=pulverizer|block-pulverizer-ui
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63664=coal-centrifuge|block-coal-centrifuge-ui
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63663=incinerator|block-incinerator-ui
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63662=copper-wall|block-copper-wall-ui
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63661=copper-wall-large|block-copper-wall-large-ui
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63660=titanium-wall|block-titanium-wall-ui
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63659=titanium-wall-large|block-titanium-wall-large-ui
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63658=plastanium-wall|block-plastanium-wall-ui
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63657=plastanium-wall-large|block-plastanium-wall-large-ui
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63656=thorium-wall|block-thorium-wall-ui
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63655=thorium-wall-large|block-thorium-wall-large-ui
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63654=phase-wall|block-phase-wall-ui
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63653=phase-wall-large|block-phase-wall-large-ui
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63652=surge-wall|block-surge-wall-ui
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63651=surge-wall-large|block-surge-wall-large-ui
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63650=door|block-door-ui
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63649=door-large|block-door-large-ui
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63648=scrap-wall|block-scrap-wall-ui
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63647=scrap-wall-large|block-scrap-wall-large-ui
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63646=scrap-wall-huge|block-scrap-wall-huge-ui
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63645=scrap-wall-gigantic|block-scrap-wall-gigantic-ui
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63644=thruster|block-thruster-ui
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63643=mender|block-mender-ui
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63642=mend-projector|block-mend-projector-ui
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63641=overdrive-projector|block-overdrive-projector-ui
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63640=force-projector|block-force-projector-ui
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63639=shock-mine|block-shock-mine-ui
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63638=conveyor|block-conveyor-ui
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63637=titanium-conveyor|block-titanium-conveyor-ui
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63636=armored-conveyor|block-armored-conveyor-ui
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63635=junction|block-junction-ui
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63634=bridge-conveyor|block-bridge-conveyor-ui
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63633=phase-conveyor|block-phase-conveyor-ui
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63632=sorter|block-sorter-ui
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63631=inverted-sorter|block-inverted-sorter-ui
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63630=router|block-router-ui
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63629=distributor|block-distributor-ui
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63628=overflow-gate|block-overflow-gate-ui
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63627=mass-driver|block-mass-driver-ui
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63626=mechanical-pump|block-mechanical-pump-ui
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63625=rotary-pump|block-rotary-pump-ui
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63624=thermal-pump|block-thermal-pump-ui
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63623=conduit|block-conduit-ui
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63622=pulse-conduit|block-pulse-conduit-ui
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63621=plated-conduit|block-plated-conduit-ui
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63620=liquid-router|block-liquid-router-ui
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63619=liquid-tank|block-liquid-tank-ui
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63618=liquid-junction|block-liquid-junction-ui
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63617=bridge-conduit|block-bridge-conduit-ui
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63616=phase-conduit|block-phase-conduit-ui
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63615=power-node|block-power-node-ui
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63614=power-node-large|block-power-node-large-ui
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63613=surge-tower|block-surge-tower-ui
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63612=diode|block-diode-ui
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63611=battery|block-battery-ui
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63610=battery-large|block-battery-large-ui
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63609=combustion-generator|block-combustion-generator-ui
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63608=thermal-generator|block-thermal-generator-ui
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63607=steam-generator|block-steam-generator-ui
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63606=differential-generator|block-differential-generator-ui
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63605=rtg-generator|block-rtg-generator-ui
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63604=solar-panel|block-solar-panel-ui
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63603=solar-panel-large|block-solar-panel-large-ui
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63602=thorium-reactor|block-thorium-reactor-ui
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63601=impact-reactor|block-impact-reactor-ui
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63600=mechanical-drill|block-mechanical-drill-ui
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63599=pneumatic-drill|block-pneumatic-drill-ui
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63598=laser-drill|block-laser-drill-ui
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63597=blast-drill|block-blast-drill-ui
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63596=water-extractor|block-water-extractor-ui
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63595=cultivator|block-cultivator-ui
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63594=oil-extractor|block-oil-extractor-ui
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63593=core-shard|block-core-shard-ui
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63592=core-foundation|block-core-foundation-ui
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63591=core-nucleus|block-core-nucleus-ui
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63590=vault|block-vault-ui
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63589=container|block-container-ui
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63588=unloader|block-unloader-ui
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63587=launch-pad|block-launch-pad-ui
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63586=launch-pad-large|block-launch-pad-large-ui
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63585=duo|block-duo-ui
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63584=scatter|block-scatter-ui
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63583=scorch|block-scorch-ui
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63582=hail|block-hail-ui
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63581=wave|block-wave-ui
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63580=lancer|block-lancer-ui
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63579=arc|block-arc-ui
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63578=swarmer|block-swarmer-ui
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63577=salvo|block-salvo-ui
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63576=fuse|block-fuse-ui
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63575=ripple|block-ripple-ui
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63574=cyclone|block-cyclone-ui
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63573=spectre|block-spectre-ui
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63572=meltdown|block-meltdown-ui
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63571=draug-factory|block-draug-factory-ui
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63570=spirit-factory|block-spirit-factory-ui
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63569=phantom-factory|block-phantom-factory-ui
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63568=command-center|block-command-center-ui
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63567=wraith-factory|block-wraith-factory-ui
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63566=ghoul-factory|block-ghoul-factory-ui
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63565=revenant-factory|block-revenant-factory-ui
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63564=dagger-factory|block-dagger-factory-ui
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63563=crawler-factory|block-crawler-factory-ui
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63562=titan-factory|block-titan-factory-ui
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63561=fortress-factory|block-fortress-factory-ui
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63560=repair-point|block-repair-point-ui
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63559=dart-mech-pad|block-dart-mech-pad-ui
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63558=delta-mech-pad|block-delta-mech-pad-ui
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63557=tau-mech-pad|block-tau-mech-pad-ui
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63556=omega-mech-pad|block-omega-mech-pad-ui
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63555=javelin-ship-pad|block-javelin-ship-pad-ui
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63554=trident-ship-pad|block-trident-ship-pad-ui
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63553=glaive-ship-pad|block-glaive-ship-pad-ui
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63552=power-source|block-power-source-ui
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63551=power-void|block-power-void-ui
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63550=item-source|block-item-source-ui
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63549=item-void|block-item-void-ui
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63548=liquid-source|block-liquid-source-ui
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63547=liquid-void|block-liquid-void-ui
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63546=message|block-message-ui
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63545=illuminator|block-illuminator-ui
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63544=copper|item-copper-ui
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63543=lead|item-lead-ui
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63542=metaglass|item-metaglass-ui
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63541=graphite|item-graphite-ui
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63540=sand|item-sand-ui
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63539=coal|item-coal-ui
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63538=titanium|item-titanium-ui
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63537=thorium|item-thorium-ui
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63536=scrap|item-scrap-ui
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63535=silicon|item-silicon-ui
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63534=plastanium|item-plastanium-ui
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63533=phase-fabric|item-phase-fabric-ui
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63532=surge-alloy|item-surge-alloy-ui
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63531=spore-pod|item-spore-pod-ui
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63530=blast-compound|item-blast-compound-ui
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63529=pyratite|item-pyratite-ui
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63528=water|liquid-water-ui
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||||||
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63527=slag|liquid-slag-ui
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63526=oil|liquid-oil-ui
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63525=cryofluid|liquid-cryofluid-ui
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63524=underflow-gate|block-underflow-gate-ui
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63523=dart-ship-pad|block-dart-ship-pad-ui
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63522=alpha-mech-pad|block-alpha-mech-pad-ui
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63521=cliff|block-cliff-ui
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63520=legacy-mech-pad|block-legacy-mech-pad-ui
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63519=ground-factory|block-ground-factory-ui
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63518=legacy-unit-factory|block-legacy-unit-factory-ui
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63517=mass-conveyor|block-mass-conveyor-ui
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63516=legacy-command-center|block-legacy-command-center-ui
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63515=block-forge|block-block-forge-ui
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63514=block-launcher|block-block-launcher-ui
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63513=plastanium-conveyor|block-plastanium-conveyor-ui
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63512=crater|crater
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63511=naval-factory|block-naval-factory-ui
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63510=air-factory|block-air-factory-ui
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63509=basic-reconstructor|block-basic-reconstructor-ui
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63508=block-loader|block-block-loader-ui
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63507=block-unloader|block-block-unloader-ui
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63506=core-silo|block-core-silo-ui
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63505=data-processor|block-data-processor-ui
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63504=payload-router|block-payload-router-ui
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63503=silicon-crucible|block-silicon-crucible-ui
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63502=segment|block-segment-ui
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63501=large-overdrive-projector|block-large-overdrive-projector-ui
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63500=disassembler|block-disassembler-ui
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63499=advanced-reconstructor|block-advanced-reconstructor-ui
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63498=reconstructor-basis|block-reconstructor-basis-ui
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63497=reconstructor-morphism|block-reconstructor-morphism-ui
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63496=reconstructor-functor|block-reconstructor-functor-ui
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63495=reconstructor-prime|block-reconstructor-prime-ui
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63494=additive-reconstructor|block-additive-reconstructor-ui
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63493=multiplicative-reconstructor|block-multiplicative-reconstructor-ui
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63492=exponential-reconstructor|block-exponential-reconstructor-ui
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63491=tetrative-reconstructor|block-tetrative-reconstructor-ui
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||||||
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63490=resupply-point|block-resupply-point-ui
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63489=parallax|block-parallax-ui
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63488=dagger|unit-dagger-ui
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63487=mace|unit-mace-ui
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||||||
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63486=fortress|unit-fortress-ui
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||||||
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63485=nova|unit-nova-ui
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||||||
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63484=pulsar|unit-pulsar-ui
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63483=quasar|unit-quasar-ui
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63482=crawler|unit-crawler-ui
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||||||
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63481=atrax|unit-atrax-ui
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||||||
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63480=spiroct|unit-spiroct-ui
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||||||
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63479=arkyid|unit-arkyid-ui
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63478=flare|unit-flare-ui
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||||||
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63477=horizon|unit-horizon-ui
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||||||
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63476=zenith|unit-zenith-ui
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63475=antumbra|unit-antumbra-ui
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63474=eclipse|unit-eclipse-ui
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||||||
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63473=mono|unit-mono-ui
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||||||
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63472=poly|unit-poly-ui
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||||||
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63471=mega|unit-mega-ui
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||||||
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63470=risse|unit-risse-ui
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||||||
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63469=minke|unit-minke-ui
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||||||
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63468=bryde|unit-bryde-ui
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||||||
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63467=alpha|unit-alpha-ui
|
||||||
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63466=beta|unit-beta-ui
|
||||||
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63465=gamma|unit-gamma-ui
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||||||
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63464=block|unit-block-ui
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||||||
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63463=risso|unit-risso-ui
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||||||
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63462=overdrive-dome|block-overdrive-dome-ui
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||||||
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63461=logic-processor|block-logic-processor-ui
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||||||
|
63460=micro-processor|block-micro-processor-ui
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||||||
|
63459=logic-display|block-logic-display-ui
|
||||||
|
63458=switch|block-switch-ui
|
||||||
|
63457=memory-cell|block-memory-cell-ui
|
||||||
|
63456=payload-conveyor|block-payload-conveyor-ui
|
||||||
|
63455=hyper-processor|block-hyper-processor-ui
|
||||||
|
63454=toxopid|unit-toxopid-ui
|
||||||
|
63453=vestige|unit-vestige-ui
|
||||||
|
63452=cataclyst|unit-cataclyst-ui
|
||||||
|
63451=scepter|unit-scepter-ui
|
||||||
|
63450=reign|unit-reign-ui
|
||||||
|
63449=dirt|block-dirt-ui
|
||||||
|
63447=stone-wall|block-stone-wall-ui
|
||||||
|
63446=spore-wall|block-spore-wall-ui
|
||||||
|
63445=ice-wall|block-ice-wall-ui
|
||||||
|
63444=snow-wall|block-snow-wall-ui
|
||||||
|
63443=dune-wall|block-dune-wall-ui
|
||||||
|
63442=sand-wall|block-sand-wall-ui
|
||||||
|
63441=salt-wall|block-salt-wall-ui
|
||||||
|
63440=shale-wall|block-shale-wall-ui
|
||||||
|
63439=dirt-wall|block-dirt-wall-ui
|
||||||
|
63437=basalt|block-basalt-ui
|
||||||
|
63436=dacite|block-dacite-ui
|
||||||
|
63435=boulder|block-boulder-ui
|
||||||
|
63434=snow-boulder|block-snow-boulder-ui
|
||||||
|
63433=dacite-wall|block-dacite-wall-ui
|
||||||
|
63432=dacite-boulder|block-dacite-boulder-ui
|
||||||
|
63431=large-logic-display|block-large-logic-display-ui
|
||||||
|
63430=omura|unit-omura-ui
|
||||||
|
63429=mud|block-mud-ui
|
||||||
|
63428=sei|unit-sei-ui
|
||||||
|
63427=quad|unit-quad-ui
|
||||||
|
63426=oct|unit-oct-ui
|
||||||
|
63425=vela|unit-vela-ui
|
||||||
|
63424=corvus|unit-corvus-ui
|
||||||
|
63423=memory-bank|block-memory-bank-ui
|
||||||
|
63422=foreshadow|block-foreshadow-ui
|
||||||
|
63421=tsunami|block-tsunami-ui
|
||||||
|
63420=space|block-space-ui
|
||||||
|
63419=legacy-unit-factory-air|block-legacy-unit-factory-air-ui
|
||||||
|
63418=legacy-unit-factory-ground|block-legacy-unit-factory-ground-ui
|
||||||
|
63417=interplanetary-accelerator|block-interplanetary-accelerator-ui
|
||||||
|
63416=basalt-boulder|block-basalt-boulder-ui
|
||||||
|
63415=none|status-none-ui
|
||||||
|
63414=burning|status-burning-ui
|
||||||
|
63413=freezing|status-freezing-ui
|
||||||
|
63412=unmoving|status-unmoving-ui
|
||||||
|
63411=slow|status-slow-ui
|
||||||
|
63410=wet|status-wet-ui
|
||||||
|
63409=muddy|status-muddy-ui
|
||||||
|
63408=melting|status-melting-ui
|
||||||
|
63407=sapped|status-sapped-ui
|
||||||
|
63406=spore-slowed|status-spore-slowed-ui
|
||||||
|
63405=tarred|status-tarred-ui
|
||||||
|
63404=overdrive|status-overdrive-ui
|
||||||
|
63403=overclock|status-overclock-ui
|
||||||
|
63402=shielded|status-shielded-ui
|
||||||
|
63401=boss|status-boss-ui
|
||||||
|
63400=shocked|status-shocked-ui
|
||||||
|
63399=blasted|status-blasted-ui
|
||||||
|
63398=corroded|status-corroded-ui
|
||||||
|
63397=disarmed|status-disarmed-ui
|
||||||
|
63385=duct|block-duct-ui
|
||||||
|
63376=repair-turret|block-repair-turret-ui
|
||||||
|
63375=payload-propulsion-tower|block-payload-propulsion-tower-ui
|
||||||
|
63374=payload-incinerator|block-payload-incinerator-ui
|
||||||
|
63373=payload-void|block-payload-void-ui
|
||||||
|
63372=payload-source|block-payload-source-ui
|
||||||
|
63368=retusa|unit-retusa-ui
|
||||||
|
63367=directional-item-bridge|block-directional-item-bridge-ui
|
||||||
|
63366=duct-router|block-duct-router-ui
|
||||||
|
63365=duct-bridge|block-duct-bridge-ui
|
||||||
|
63364=oxynoe|unit-oxynoe-ui
|
||||||
|
63363=cyerce|unit-cyerce-ui
|
||||||
|
63362=aegires|unit-aegires-ui
|
||||||
|
63361=electrified|status-electrified-ui
|
||||||
|
63360=navanax|unit-navanax-ui
|
||||||
|
63354=payload-launch-pad|block-payload-launch-pad-ui
|
||||||
|
63353=silicon-arc-furnace|block-silicon-arc-furnace-ui
|
||||||
|
63352=metal-floor-4|block-metal-floor-4-ui
|
||||||
|
63351=invincible|status-invincible-ui
|
||||||
|
63356=sharded|team-sharded
|
||||||
|
63357=crux|team-crux
|
||||||
|
63358=derelict|team-derelict
|
||||||
|
63350=deep-water|block-deep-water-ui
|
||||||
|
63348=molten-slag|block-molten-slag-ui
|
||||||
|
63347=crater-stone|block-crater-stone-ui
|
||||||
|
63346=deep-tainted-water|block-deep-tainted-water-ui
|
||||||
|
63345=pooled-cryofluid|block-pooled-cryofluid-ui
|
||||||
Binary file not shown.
35
core/assets/shaders/cryofluid.frag
Normal file
35
core/assets/shaders/cryofluid.frag
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
#define HIGHP
|
||||||
|
|
||||||
|
//shades of cryofluid
|
||||||
|
#define S1 vec3(53.0, 83.0, 93.0) / 100.0
|
||||||
|
#define S2 vec3(68.0, 90.0, 97.0) / 100.0
|
||||||
|
#define NSCALE 100.0 / 2.0
|
||||||
|
|
||||||
|
uniform sampler2D u_texture;
|
||||||
|
uniform sampler2D u_noise;
|
||||||
|
|
||||||
|
uniform vec2 u_campos;
|
||||||
|
uniform vec2 u_resolution;
|
||||||
|
uniform float u_time;
|
||||||
|
|
||||||
|
varying vec2 v_texCoords;
|
||||||
|
|
||||||
|
const float shakeScl = 20.0;
|
||||||
|
|
||||||
|
void main(){
|
||||||
|
vec2 c = v_texCoords.xy;
|
||||||
|
vec2 coords = vec2(c.x * u_resolution.x + u_campos.x, c.y * u_resolution.y + u_campos.y);
|
||||||
|
|
||||||
|
float btime = u_time / 5000.0;
|
||||||
|
float wave = abs(sin(coords.x * 1.1 + coords.y) + 0.1 * sin(2.5 * coords.x) + 0.15 * sin(3.0 * coords.y)) / 30.0;
|
||||||
|
float noise = wave + (texture2D(u_noise, (coords) / NSCALE + vec2(btime) * vec2(-0.2, 0.8)).r + texture2D(u_noise, (coords) / NSCALE + vec2(btime * 1.1) * vec2(0.8, -1.0)).r) / 2.0;
|
||||||
|
vec4 color = texture2D(u_texture, c);
|
||||||
|
|
||||||
|
if(noise > 0.54 && noise < 0.57){
|
||||||
|
color.rgb = S2;
|
||||||
|
}else if (noise > 0.49 && noise < 0.62){
|
||||||
|
color.rgb = S1;
|
||||||
|
}
|
||||||
|
|
||||||
|
gl_FragColor = color;
|
||||||
|
}
|
||||||
@@ -35,7 +35,7 @@ public class Blocks implements ContentList{
|
|||||||
public static Block
|
public static Block
|
||||||
|
|
||||||
//environment
|
//environment
|
||||||
air, spawn, cliff, deepwater, water, taintedWater, deepTaintedWater, tar, slag, stone, craters, charr, sand, darksand, dirt, mud, ice, snow, darksandTaintedWater, space,
|
air, spawn, cliff, deepwater, water, taintedWater, deepTaintedWater, tar, slag, cryofluid, stone, craters, charr, sand, darksand, dirt, mud, ice, snow, darksandTaintedWater, space,
|
||||||
dacite,
|
dacite,
|
||||||
stoneWall, dirtWall, sporeWall, iceWall, daciteWall, sporePine, snowPine, pine, shrubs, whiteTree, whiteTreeDead, sporeCluster,
|
stoneWall, dirtWall, sporeWall, iceWall, daciteWall, sporePine, snowPine, pine, shrubs, whiteTree, whiteTreeDead, sporeCluster,
|
||||||
iceSnow, sandWater, darksandWater, duneWall, sandWall, moss, sporeMoss, shale, shaleWall, shaleBoulder, sandBoulder, daciteBoulder, boulder, snowBoulder, basaltBoulder, grass, salt,
|
iceSnow, sandWater, darksandWater, duneWall, sandWall, moss, sporeMoss, shale, shaleWall, shaleBoulder, sandBoulder, daciteBoulder, boulder, snowBoulder, basaltBoulder, grass, salt,
|
||||||
@@ -196,6 +196,22 @@ public class Blocks implements ContentList{
|
|||||||
cacheLayer = CacheLayer.tar;
|
cacheLayer = CacheLayer.tar;
|
||||||
}};
|
}};
|
||||||
|
|
||||||
|
cryofluid = new Floor("pooled-cryofluid"){{
|
||||||
|
drownTime = 150f;
|
||||||
|
status = StatusEffects.freezing;
|
||||||
|
statusDuration = 240f;
|
||||||
|
speedMultiplier = 0.5f;
|
||||||
|
variants = 0;
|
||||||
|
liquidDrop = Liquids.cryofluid;
|
||||||
|
liquidMultiplier = 0.5f;
|
||||||
|
isLiquid = true;
|
||||||
|
cacheLayer = CacheLayer.cryofluid;
|
||||||
|
|
||||||
|
emitLight = true;
|
||||||
|
lightRadius = 25f;
|
||||||
|
lightColor = Color.cyan.cpy().a(0.19f);
|
||||||
|
}};
|
||||||
|
|
||||||
slag = new Floor("molten-slag"){{
|
slag = new Floor("molten-slag"){{
|
||||||
drownTime = 150f;
|
drownTime = 150f;
|
||||||
status = StatusEffects.melting;
|
status = StatusEffects.melting;
|
||||||
|
|||||||
@@ -362,13 +362,13 @@ public class Fx{
|
|||||||
|
|
||||||
Fill.circle(e.x, e.y, e.fin() * 10);
|
Fill.circle(e.x, e.y, e.fin() * 10);
|
||||||
Drawf.light(e.x, e.y, e.fin() * 20f, Pal.heal, 0.7f);
|
Drawf.light(e.x, e.y, e.fin() * 20f, Pal.heal, 0.7f);
|
||||||
}).followParent(true),
|
}).followParent(true).rotWithParent(true),
|
||||||
|
|
||||||
greenLaserChargeSmall = new Effect(40f, 100f, e -> {
|
greenLaserChargeSmall = new Effect(40f, 100f, e -> {
|
||||||
color(Pal.heal);
|
color(Pal.heal);
|
||||||
stroke(e.fin() * 2f);
|
stroke(e.fin() * 2f);
|
||||||
Lines.circle(e.x, e.y, e.fout() * 50f);
|
Lines.circle(e.x, e.y, e.fout() * 50f);
|
||||||
}).followParent(true),
|
}).followParent(true).rotWithParent(true),
|
||||||
|
|
||||||
greenCloud = new Effect(80f, e -> {
|
greenCloud = new Effect(80f, e -> {
|
||||||
color(Pal.heal);
|
color(Pal.heal);
|
||||||
@@ -1943,7 +1943,7 @@ public class Fx{
|
|||||||
}
|
}
|
||||||
|
|
||||||
Lines.endLine();
|
Lines.endLine();
|
||||||
}).followParent(false),
|
}).followParent(false).rotWithParent(false),
|
||||||
|
|
||||||
chainEmp = new Effect(30f, 300f, e -> {
|
chainEmp = new Effect(30f, 300f, e -> {
|
||||||
if(!(e.data instanceof Position p)) return;
|
if(!(e.data instanceof Position p)) return;
|
||||||
@@ -1980,5 +1980,5 @@ public class Fx{
|
|||||||
}
|
}
|
||||||
|
|
||||||
Lines.endLine();
|
Lines.endLine();
|
||||||
}).followParent(false);
|
}).followParent(false).rotWithParent(false);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -30,8 +30,12 @@ public class Effect{
|
|||||||
public float lifetime = 50f;
|
public float lifetime = 50f;
|
||||||
/** Clip size. */
|
/** Clip size. */
|
||||||
public float clip;
|
public float clip;
|
||||||
|
/** Amount added to rotation */
|
||||||
|
public float baseRotation;
|
||||||
/** If true, parent unit is data are followed. */
|
/** If true, parent unit is data are followed. */
|
||||||
public boolean followParent;
|
public boolean followParent;
|
||||||
|
/** If this and followParent are true, the effect will offset and rotate with the parent's rotation. */
|
||||||
|
public boolean rotWithParent;
|
||||||
|
|
||||||
public float layer = Layer.effect;
|
public float layer = Layer.effect;
|
||||||
public float layerDuration;
|
public float layerDuration;
|
||||||
@@ -61,11 +65,21 @@ public class Effect{
|
|||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Effect rotWithParent(boolean follow){
|
||||||
|
rotWithParent = follow;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
public Effect layer(float l){
|
public Effect layer(float l){
|
||||||
layer = l;
|
layer = l;
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Effect baseRotation(float d){
|
||||||
|
baseRotation = d;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
public Effect layer(float l, float duration){
|
public Effect layer(float l, float duration){
|
||||||
layer = l;
|
layer = l;
|
||||||
this.layerDuration = duration;
|
this.layerDuration = duration;
|
||||||
@@ -156,12 +170,15 @@ public class Effect{
|
|||||||
|
|
||||||
EffectState entity = EffectState.create();
|
EffectState entity = EffectState.create();
|
||||||
entity.effect = effect;
|
entity.effect = effect;
|
||||||
entity.rotation = rotation;
|
entity.rotation = effect.baseRotation + rotation;
|
||||||
entity.data = data;
|
entity.data = data;
|
||||||
entity.lifetime = effect.lifetime;
|
entity.lifetime = effect.lifetime;
|
||||||
entity.set(x, y);
|
entity.set(x, y);
|
||||||
entity.color.set(color);
|
entity.color.set(color);
|
||||||
if(effect.followParent && data instanceof Posc p) entity.parent = p;
|
if(effect.followParent && data instanceof Posc p){
|
||||||
|
entity.parent = p;
|
||||||
|
entity.rotWithParent = effect.rotWithParent;
|
||||||
|
}
|
||||||
entity.add();
|
entity.add();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,29 +1,41 @@
|
|||||||
package mindustry.entities.comp;
|
package mindustry.entities.comp;
|
||||||
|
|
||||||
|
import arc.math.*;
|
||||||
import arc.util.*;
|
import arc.util.*;
|
||||||
import mindustry.annotations.Annotations.*;
|
import mindustry.annotations.Annotations.*;
|
||||||
import mindustry.gen.*;
|
import mindustry.gen.*;
|
||||||
|
|
||||||
@Component
|
@Component
|
||||||
abstract class ChildComp implements Posc{
|
abstract class ChildComp implements Posc, Rotc{
|
||||||
@Import float x, y;
|
@Import float x, y, rotation;
|
||||||
|
|
||||||
@Nullable Posc parent;
|
@Nullable Posc parent;
|
||||||
float offsetX, offsetY;
|
boolean rotWithParent;
|
||||||
|
float offsetX, offsetY, offsetPos, offsetRot;
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void add(){
|
public void add(){
|
||||||
if(parent != null){
|
if(parent != null){
|
||||||
offsetX = x - parent.getX();
|
offsetX = x - parent.getX();
|
||||||
offsetY = y - parent.getY();
|
offsetY = y - parent.getY();
|
||||||
|
if(rotWithParent && parent instanceof Rotc r){
|
||||||
|
offsetPos = -r.rotation();
|
||||||
|
offsetRot = rotation - r.rotation();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void update(){
|
public void update(){
|
||||||
if(parent != null){
|
if(parent != null){
|
||||||
x = parent.getX() + offsetX;
|
if(rotWithParent && parent instanceof Rotc r){
|
||||||
y = parent.getY() + offsetY;
|
x = parent.getX() + Angles.trnsx(r.rotation() + offsetPos, offsetX, offsetY);
|
||||||
|
y = parent.getY() + Angles.trnsy(r.rotation() + offsetPos, offsetX, offsetY);
|
||||||
|
rotation = r.rotation() + offsetRot;
|
||||||
|
}else{
|
||||||
|
x = parent.getX() + offsetX;
|
||||||
|
y = parent.getY() + offsetY;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ import static mindustry.Vars.*;
|
|||||||
public class CacheLayer{
|
public class CacheLayer{
|
||||||
public static CacheLayer
|
public static CacheLayer
|
||||||
|
|
||||||
water, mud, tar, slag, space, normal, walls;
|
water, mud, cryofluid, tar, slag, space, normal, walls;
|
||||||
|
|
||||||
public static CacheLayer[] all = {};
|
public static CacheLayer[] all = {};
|
||||||
|
|
||||||
@@ -37,6 +37,7 @@ public class CacheLayer{
|
|||||||
mud = new ShaderLayer(Shaders.mud),
|
mud = new ShaderLayer(Shaders.mud),
|
||||||
tar = new ShaderLayer(Shaders.tar),
|
tar = new ShaderLayer(Shaders.tar),
|
||||||
slag = new ShaderLayer(Shaders.slag),
|
slag = new ShaderLayer(Shaders.slag),
|
||||||
|
cryofluid = new ShaderLayer(Shaders.cryofluid),
|
||||||
space = new ShaderLayer(Shaders.space),
|
space = new ShaderLayer(Shaders.space),
|
||||||
normal = new CacheLayer(),
|
normal = new CacheLayer(),
|
||||||
walls = new CacheLayer()
|
walls = new CacheLayer()
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ public class Shaders{
|
|||||||
public static UnitBuildShader build;
|
public static UnitBuildShader build;
|
||||||
public static DarknessShader darkness;
|
public static DarknessShader darkness;
|
||||||
public static LightShader light;
|
public static LightShader light;
|
||||||
public static SurfaceShader water, mud, tar, slag, space, caustics;
|
public static SurfaceShader water, mud, tar, slag, cryofluid, space, caustics;
|
||||||
public static PlanetShader planet;
|
public static PlanetShader planet;
|
||||||
public static PlanetGridShader planetGrid;
|
public static PlanetGridShader planetGrid;
|
||||||
public static AtmosphereShader atmosphere;
|
public static AtmosphereShader atmosphere;
|
||||||
@@ -47,6 +47,7 @@ public class Shaders{
|
|||||||
mud = new SurfaceShader("mud");
|
mud = new SurfaceShader("mud");
|
||||||
tar = new SurfaceShader("tar");
|
tar = new SurfaceShader("tar");
|
||||||
slag = new SurfaceShader("slag");
|
slag = new SurfaceShader("slag");
|
||||||
|
cryofluid = new SurfaceShader("cryofluid");
|
||||||
space = new SpaceShader("space");
|
space = new SpaceShader("space");
|
||||||
//caustics = new SurfaceShader("caustics"){
|
//caustics = new SurfaceShader("caustics"){
|
||||||
// @Override
|
// @Override
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ def doAntialias = !project.hasProperty("disableAntialias")
|
|||||||
def colorMap = new IntMap<List<Color>>(), colorIndexMap = new IntIntMap()
|
def colorMap = new IntMap<List<Color>>(), colorIndexMap = new IntIntMap()
|
||||||
//on my machine, I have a native Nim AA implementation that is ~10x faster
|
//on my machine, I have a native Nim AA implementation that is ~10x faster
|
||||||
//it's not compiled for other platforms so they don't get it
|
//it's not compiled for other platforms so they don't get it
|
||||||
def useFastAA = System.getProperty("user.name") == "anuke"
|
def useFastAA = project.hasProperty("fastAA") || System.getProperty("user.name") == "anuke"
|
||||||
|
|
||||||
def transformColors = { List<List<String>> list ->
|
def transformColors = { List<List<String>> list ->
|
||||||
list.each{ colors ->
|
list.each{ colors ->
|
||||||
@@ -281,4 +281,4 @@ task updateScripts(dependsOn: classes, type: JavaExec){
|
|||||||
classpath = sourceSets.main.runtimeClasspath
|
classpath = sourceSets.main.runtimeClasspath
|
||||||
standardInput = System.in
|
standardInput = System.in
|
||||||
workingDir = "../"
|
workingDir = "../"
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user