A few minor bugfixes, updated version to 3.3 release
This commit is contained in:
@@ -51,14 +51,14 @@ public class Control extends Module{
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private float controlx, controly;
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private boolean controlling;
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private Throwable error;
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public Control(){
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saves = new Saves();
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Inputs.useControllers(!gwt);
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Gdx.input.setCatchBackKey(true);
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if(android){
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input = new AndroidInput();
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}else{
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@@ -86,28 +86,28 @@ public class Control extends Module{
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return pointer == 0 ? getX() : super.getX(pointer);
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}
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};
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Inputs.addProcessor(input);
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Effects.setShakeFalloff(10000f);
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Core.atlas = new Atlas("sprites.atlas");
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for(Item item : Item.getAllItems()){
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item.init();
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}
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Sounds.load("shoot.ogg", "place.ogg", "explosion.ogg", "enemyshoot.ogg",
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"corexplode.ogg", "break.ogg", "spawn.ogg", "flame.ogg", "die.ogg",
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"corexplode.ogg", "break.ogg", "spawn.ogg", "flame.ogg", "die.ogg",
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"respawn.ogg", "purchase.ogg", "flame2.ogg", "bigshot.ogg", "laser.ogg", "lasershot.ogg",
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"ping.ogg", "tesla.ogg", "waveend.ogg", "railgun.ogg", "blast.ogg", "bang2.ogg");
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Sounds.setFalloff(9000f);
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Musics.load("1.ogg", "2.ogg", "3.ogg", "4.ogg");
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DefaultKeybinds.load();
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for(int i = 0; i < saveSlots; i ++){
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Settings.defaults("save-" + i + "-autosave", !gwt);
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Settings.defaults("save-" + i + "-name", "untitled");
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@@ -124,11 +124,11 @@ public class Control extends Module{
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);
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KeyBinds.load();
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for(Map map : world.maps().list()){
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Settings.defaults("hiscore" + map.name, 0);
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}
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player = new Player();
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player.name = Settings.getString("name");
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player.isAndroid = android;
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@@ -167,6 +167,7 @@ public class Control extends Module{
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ui.hudfrag.updateItems();
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ui.hudfrag.updateWeapons();
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ui.hudfrag.fadeRespawn(false);
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});
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Events.on(WaveEvent.class, () -> {
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@@ -212,24 +213,24 @@ public class Control extends Module{
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public boolean showCursor(){
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return controlling;
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}
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public InputHandler input(){
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return input;
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}
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public void playMap(Map map){
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ui.loadfrag.show();
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saves.resetSave();
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Timers.runTask(10, () -> {
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logic.reset();
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world.loadMap(map);
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logic.play();
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});
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Timers.runTask(18, () -> ui.loadfrag.hide());
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}
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public boolean isHighScore(){
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return hiscore;
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}
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@@ -237,11 +238,11 @@ public class Control extends Module{
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public float getRespawnTime(){
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return respawntime;
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}
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public void setRespawnTime(float respawntime){
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this.respawntime = respawntime;
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}
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public Tutorial tutorial(){
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return tutorial;
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}
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@@ -268,24 +269,24 @@ public class Control extends Module{
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Platform.instance.onGameExit();
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Net.dispose();
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}
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@Override
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public void pause(){
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wasPaused = state.is(State.paused);
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if(state.is(State.playing)) state.set(State.paused);
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}
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@Override
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public void resume(){
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if(state.is(State.paused) && !wasPaused){
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state.set(State.playing);
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}
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}
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@Override
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public void init(){
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Timers.run(1f, Musics::shuffleAll);
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Entities.initPhysics();
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Entities.collisions().setCollider(tilesize, world::solid);
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@@ -293,7 +294,7 @@ public class Control extends Module{
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checkOldUser();
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}
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@Override
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public void update(){
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@@ -345,19 +346,19 @@ public class Control extends Module{
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}
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saves.update();
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if(state.inventory.isUpdated() && (Timers.get("updateItems", 8) || state.is(State.paused))){
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ui.hudfrag.updateItems();
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state.inventory.setUpdated(false);
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}
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if(!state.is(State.menu)){
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input.update();
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if(Inputs.keyTap("pause") && !ui.restart.isShown() && (state.is(State.paused) || state.is(State.playing))){
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state.set(state.is(State.playing) ? State.paused : State.playing);
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}
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if(Inputs.keyTap("menu")){
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if(state.is(State.paused)){
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ui.paused.hide();
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@@ -371,14 +372,14 @@ public class Control extends Module{
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}
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}
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}
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if(!state.is(State.paused) || Net.active()){
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Entities.update(effectGroup);
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if(respawntime > 0){
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respawntime -= delta();
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if(respawntime <= 0){
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player.set(world.getSpawnX(), world.getSpawnY());
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player.heal();
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@@ -387,7 +388,7 @@ public class Control extends Module{
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ui.hudfrag.fadeRespawn(false);
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}
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}
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if(tutorial.active()){
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tutorial.update();
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}
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@@ -6,6 +6,7 @@ import io.anuke.mindustry.resource.Item;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.BlockBar;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.util.Mathf;
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public class Router extends Block{
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@@ -34,14 +35,19 @@ public class Router extends Block{
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@Override
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public void update(Tile tile){
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tile.setRotation((byte)Mathf.mod(tile.getRotation(), 4));
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if(tile.entity.totalItems() > 0){
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if(tile.getExtra() != tile.getRotation()
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|| Mathf.chance(0.35)){ //sometimes dump backwards at a 1/4 chance... this somehow works?
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tryDump(tile, tile.getRotation(), null);
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int iterations = Math.max(1, (int) (Timers.delta() + 0.4f));
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for(int i = 0; i < iterations; i ++) {
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if (tile.entity.totalItems() > 0) {
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if (tile.getExtra() != tile.getRotation()
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|| Mathf.chance(0.35)) { //sometimes dump backwards at a 1/4 chance... this somehow works?
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tryDump(tile, tile.getRotation(), null);
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}
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tile.setRotation((byte) ((tile.getRotation() + 1) % 4));
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}
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tile.setRotation((byte)((tile.getRotation() + 1) % 4));
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}
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}
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