LStatement categories + improved UI (#7046)
* LStatement categories + improved UI Co-authored-by: code-explorer786 <68312688+code-explorer786@users.noreply.github.com> * annihilate LStatement#color Co-authored-by: code-explorer786 <68312688+code-explorer786@users.noreply.github.com>
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@@ -1771,6 +1771,21 @@ laccess.controlled = Returns:\n[accent]@ctrlProcessor[] if unit controller is pr
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laccess.progress = Action progress, 0 to 1.\nReturns production, turret reload or construction progress.
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lacess.speed = Top speed of a unit, in tiles/sec.
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lcategory.unknown = Unknown
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lcategory.unknown.description = Uncategorized instructions.
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lcategory.io = Input & Output
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lcategory.io.description = Modify contents of memory blocks and processor buffers.
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lcategory.block = Block Control
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lcategory.block.description = Interact with blocks.
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lcategory.operation = Operations
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lcategory.operation.description = Logical operations.
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lcategory.control = Flow Control
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lcategory.control.description = Manage execution order.
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lcategory.unit = Unit Control
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lcategory.unit.description = Give units commands.
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lcategory.world = World
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lcategory.world.description = Control how the world behaves.
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graphicstype.clear = Fill the display with a color.
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graphicstype.color = Set color for next drawing operations.
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graphicstype.col = Equivalent to color, but packed.\nPacked colors are written as hex codes with a [accent]%[] prefix.\nExample: [accent]%ff0000[] would be red.
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