Auto-rebuilding enemy drones / GC improvements

This commit is contained in:
Anuken
2019-06-16 18:50:51 -04:00
parent 273c74b275
commit 625fbdb2d7
23 changed files with 159 additions and 72 deletions

View File

@@ -69,6 +69,7 @@ public class CustomRulesDialog extends FloatingDialog{
title("$rules.title.enemy");
check("$rules.attack", b -> rules.attackMode = b, () -> rules.attackMode);
check("$rules.enemyCheat", b -> rules.enemyCheat = b, () -> rules.enemyCheat);
number("$rules.enemycorebuildradius", f -> rules.enemyCoreBuildRadius = f * tilesize, () -> Math.min(rules.enemyCoreBuildRadius / tilesize, 200));
}

View File

@@ -123,7 +123,6 @@ public class SettingsMenuDialog extends SettingsDialog{
sound.add("[LIGHT_GRAY]there is no sound implemented in v4 yet");
game.screenshakePref();
game.checkPref("effects", true);
if(mobile){
game.checkPref("autotarget", true);
}
@@ -212,6 +211,7 @@ public class SettingsMenuDialog extends SettingsDialog{
}
}
graphics.checkPref("effects", true);
graphics.checkPref("playerchat", true);
graphics.checkPref("minimap", !mobile);
graphics.checkPref("fps", false);