Auto-rebuilding enemy drones / GC improvements
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@@ -69,6 +69,7 @@ public class CustomRulesDialog extends FloatingDialog{
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title("$rules.title.enemy");
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check("$rules.attack", b -> rules.attackMode = b, () -> rules.attackMode);
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check("$rules.enemyCheat", b -> rules.enemyCheat = b, () -> rules.enemyCheat);
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number("$rules.enemycorebuildradius", f -> rules.enemyCoreBuildRadius = f * tilesize, () -> Math.min(rules.enemyCoreBuildRadius / tilesize, 200));
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}
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@@ -123,7 +123,6 @@ public class SettingsMenuDialog extends SettingsDialog{
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sound.add("[LIGHT_GRAY]there is no sound implemented in v4 yet");
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game.screenshakePref();
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game.checkPref("effects", true);
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if(mobile){
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game.checkPref("autotarget", true);
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}
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@@ -212,6 +211,7 @@ public class SettingsMenuDialog extends SettingsDialog{
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}
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}
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graphics.checkPref("effects", true);
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graphics.checkPref("playerchat", true);
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graphics.checkPref("minimap", !mobile);
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graphics.checkPref("fps", false);
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