Experimental rule for randomized air unit targets

This commit is contained in:
Anuken
2024-09-13 18:26:00 -04:00
parent d8eabece7c
commit 6260e146c3
4 changed files with 24 additions and 2 deletions

View File

@@ -11,5 +11,6 @@ public class CampaignRules{
rules.showSpawns = showSpawns;
rules.teams.get(rules.waveTeam).blockHealthMultiplier = difficulty.enemyHealthMultiplier;
rules.teams.get(rules.waveTeam).unitHealthMultiplier = difficulty.enemyHealthMultiplier;
rules.randomAirTargeting = difficulty.ordinal() >= Difficulty.hard.ordinal();
}
}