Mech descriptions / Balancing / Crash fix / Physics fix
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@@ -79,14 +79,16 @@ public class Generators {
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Image image = context.get(mech.region);
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if(!mech.flying){
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image.draw(mech.baseRegion);
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image.draw(mech.legRegion);
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image.draw(mech.legRegion, true, false);
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image.draw(mech.region);
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image.drawCenter(mech.baseRegion);
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image.drawCenter(mech.legRegion);
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image.drawCenter(mech.legRegion, true, false);
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image.drawCenter(mech.region);
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}
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image.draw(mech.weapon.equipRegion, -(int)mech.weaponOffsetX, (int)mech.weaponOffsetY, false, false);
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image.draw(mech.weapon.equipRegion, (int)mech.weaponOffsetX, (int)mech.weaponOffsetY, true, false);
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int off = (image.width() - mech.weapon.equipRegion.getRegionWidth())/2;
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image.draw(mech.weapon.equipRegion, -(int)mech.weaponOffsetX + off, (int)mech.weaponOffsetY + off, false, false);
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image.draw(mech.weapon.equipRegion, (int)mech.weaponOffsetX + off, (int)mech.weaponOffsetY + off, true, false);
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image.save("mech-icon-" + mech.name);
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