Implemented new spawnlist

This commit is contained in:
Anuken
2018-06-27 13:54:50 -04:00
parent 5cefecced8
commit 6364b9e06b
17 changed files with 694 additions and 440 deletions

View File

@@ -78,8 +78,14 @@ public class Generators {
image.draw(type.legRegion, true, false);
image.draw(type.region);
image.draw(type.weapon.equipRegion, -(int)type.weaponOffsetX, (int)type.weaponOffsetY, false, false);
image.draw(type.weapon.equipRegion, (int)type.weaponOffsetX, (int)type.weaponOffsetY, true, false);
image.draw(type.weapon.equipRegion,
-(int)type.weaponOffsetX + (image.width() - type.weapon.equipRegion.getRegionWidth())/2,
(int)type.weaponOffsetY - (image.height() - type.weapon.equipRegion.getRegionHeight())/2,
false, false);
image.draw(type.weapon.equipRegion,
(int)type.weaponOffsetX + (image.width() - type.weapon.equipRegion.getRegionWidth())/2,
(int)type.weaponOffsetY - (image.height() - type.weapon.equipRegion.getRegionHeight())/2,
true, false);
}
image.save("unit-icon-" + type.name);