Implemented sound volume
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@@ -338,7 +338,7 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
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rotation - 90);
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}
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float backTrns = 4f;
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float backTrns = 5f;
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if(item.amount > 0){
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ItemStack stack = item;
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int stored = Mathf.clamp(stack.amount / 6, 1, 8);
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@@ -351,6 +351,10 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
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y + Angles.trnsy(rotation + 180f + angT, backTrns + lenT),
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itemSize, itemSize, rotation);
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}
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Lines.stroke(1f, Pal.accent);
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Lines.circle(x + Angles.trnsx(rotation + 180f, backTrns),
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y + Angles.trnsy(rotation + 180f, backTrns), 3f + Mathf.absin(Time.time(), 4f, 1f));
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}
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Draw.reset();
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