Unit factory limit / Removed overdrive block effects / BlockFlag cleanup

This commit is contained in:
Anuken
2019-02-02 14:33:13 -05:00
parent c0d6618808
commit 636bfdb530
13 changed files with 38 additions and 368 deletions
@@ -23,7 +23,6 @@ import io.anuke.mindustry.world.blocks.storage.LaunchPad;
import io.anuke.mindustry.world.blocks.storage.SortedUnloader;
import io.anuke.mindustry.world.blocks.storage.Vault;
import io.anuke.mindustry.world.blocks.units.MechPad;
import io.anuke.mindustry.world.blocks.units.Reconstructor;
import io.anuke.mindustry.world.blocks.units.RepairPoint;
import io.anuke.mindustry.world.blocks.units.UnitFactory;
@@ -72,7 +71,7 @@ public class Blocks implements ContentList{
//units
spiritFactory, phantomFactory, wraithFactory, ghoulFactory, revenantFactory, daggerFactory, titanFactory,
fortressFactory, reconstructor, repairPoint,
fortressFactory, repairPoint,
//upgrades
alphaPad, deltaPad, tauPad, omegaPad, dartPad, javelinPad, tridentPad, glaivePad;
@@ -1344,10 +1343,6 @@ public class Blocks implements ContentList{
repairSpeed = 0.1f;
}};
reconstructor = new Reconstructor("reconstructor"){{
size = 2;
}};
//endregion
//region upgrades