Re-made all maps, added block smoke effects

This commit is contained in:
Anuken
2017-05-20 12:56:02 -04:00
parent c74a8a2fa6
commit 6381fbc52d
12 changed files with 27 additions and 3 deletions

View File

@@ -9,6 +9,7 @@ import io.anuke.mindustry.world.blocks.Blocks;
import io.anuke.mindustry.world.blocks.ProductionBlocks;
import io.anuke.ucore.core.Effects;
import io.anuke.ucore.entities.Entity;
import io.anuke.ucore.util.Mathf;
public class TileEntity extends Entity{
public Tile tile;
@@ -54,6 +55,12 @@ public class TileEntity extends Entity{
@Override
public void update(){
if(health != 0 && !tile.block().name().contains("block") &&
Mathf.chance(0.009f*delta*(1f-(float)health/maxhealth))){
Effects.effect("smoke", x+Mathf.range(4), y+Mathf.range(4));
}
tile.block().update(tile);
}