More drown tweaks

This commit is contained in:
Anuken
2021-08-22 15:58:56 -04:00
parent 2ef9cfdad6
commit 6388e8da56
2 changed files with 6 additions and 6 deletions

View File

@@ -139,7 +139,7 @@ public class Blocks implements ContentList{
isLiquid = true;
status = StatusEffects.wet;
statusDuration = 120f;
drownTime = 140f;
drownTime = 200f;
cacheLayer = CacheLayer.water;
albedo = 0.5f;
}};
@@ -160,7 +160,7 @@ public class Blocks implements ContentList{
variants = 0;
status = StatusEffects.wet;
statusDuration = 140f;
drownTime = 120f;
drownTime = 200f;
liquidDrop = Liquids.water;
isLiquid = true;
cacheLayer = CacheLayer.water;
@@ -188,7 +188,7 @@ public class Blocks implements ContentList{
}};
tar = new Floor("tar"){{
drownTime = 150f;
drownTime = 230f;
status = StatusEffects.tarred;
statusDuration = 240f;
speedMultiplier = 0.19f;
@@ -199,7 +199,7 @@ public class Blocks implements ContentList{
}};
slag = new Floor("molten-slag"){{
drownTime = 150f;
drownTime = 230f;
status = StatusEffects.melting;
statusDuration = 240f;
speedMultiplier = 0.19f;

View File

@@ -163,7 +163,6 @@ public class UnitTypes implements ContentList{
rotateSpeed = 2.1f;
health = 9000;
armor = 10f;
canDrown = false;
mechFrontSway = 1f;
ammoType = new ItemAmmoType(Items.thorium);
@@ -421,13 +420,13 @@ public class UnitTypes implements ContentList{
hitSize = 24f;
rotateSpeed = 1.7f;
canDrown = false;
mechFrontSway = 1f;
buildSpeed = 3f;
mechStepParticles = true;
mechStepShake = 0.15f;
ammoType = new PowerAmmoType(2500);
drownTimeMultiplier = 4f;
speed = 0.44f;
boostMultiplier = 2.2f;
@@ -494,6 +493,7 @@ public class UnitTypes implements ContentList{
armor = 9f;
landShake = 1.5f;
rotateSpeed = 1.5f;
drownTimeMultiplier = 6f;
commandLimit = 8;