Implemented shield hit effects and bullet absorption and powered rturret
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@@ -163,6 +163,7 @@ public class HudFragment implements Fragment{
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}
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public void updateItems(){
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itemtable.clear();
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itemtable.left();
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@@ -183,6 +184,7 @@ public class HudFragment implements Fragment{
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}
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public void fadeRespawn(boolean in){
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respawntable.addAction(Actions.color(in ? new Color(0, 0, 0, 0.3f) : Color.CLEAR, 0.3f));
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}
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}
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