Bugfixes / Incomplete zone description field

This commit is contained in:
Anuken
2019-07-14 15:25:30 -04:00
parent 2a10562e9e
commit 63e1311656
10 changed files with 150 additions and 97 deletions

View File

@@ -13,7 +13,7 @@ public class Zones implements ContentList{
public static Zone
groundZero, desertWastes,
craters, frozenForest, ruinousShores, stainedMountains, tarFields,
saltFlats, overgrowth, infestedIslands,
saltFlats, overgrowth, impact0078,
desolateRift, nuclearComplex;
@Override
@@ -162,6 +162,18 @@ public class Zones implements ContentList{
resources = new Item[]{Items.copper, Items.scrap, Items.lead, Items.coal, Items.titanium, Items.sand, Items.thorium};
}};
/*
impact0078 = new Zone("impact0078", new MapGenerator("impact0078").dist(2f)){{
loadout = Loadouts.basicNucleus;
baseLaunchCost = ItemStack.with();
startingItems = ItemStack.list(Items.copper, 2000, Items.lead, 2000, Items.graphite, 500, Items.titanium, 500, Items.silicon, 500);
conditionWave = 3;
launchPeriod = 2;
zoneRequirements = ZoneRequirement.with(tarFields, 20);
blockRequirements = new Block[]{Blocks.thermalGenerator};
resources = new Item[]{Items.copper, Items.scrap, Items.lead, Items.coal, Items.titanium, Items.sand, Items.thorium};
}};*/
nuclearComplex = new Zone("nuclearComplex", new MapGenerator("nuclearProductionComplex", 1)
.decor(new Decoration(Blocks.snow, Blocks.sporeCluster, 0.01))){{
loadout = Loadouts.basicNucleus;