Misc fixes

This commit is contained in:
Anuken
2025-01-13 23:46:44 -05:00
parent 59e64ab37c
commit 643506e39b
3 changed files with 15 additions and 8 deletions

View File

@@ -4112,7 +4112,7 @@ public class Blocks{
hitEffect = despawnEffect = Fx.hitSquaresColor;
buildingDamageMultiplier = 0.2f;
}},
Items.oxide, new BasicBulletType(8f, 95){{
Items.oxide, new BasicBulletType(8f, 120){{
knockback = 3f;
width = 25f;
hitSize = 7f;
@@ -4456,6 +4456,7 @@ public class Blocks{
reloadMultiplier = 0.85f;
speed = 9.5f;
width = height = 16;
pierceCap = 2;
shrinkY = 0.3f;
backSprite = "large-bomb-back";
sprite = "mine-bullet";
@@ -4982,7 +4983,8 @@ public class Blocks{
fragSpread = 37f;
fragBullet = new BulletType(){{
shootEffect = Fx.shootBig;
smokeEffect = Fx.shootSmokeMissile;
smokeEffect = Fx.shootSmokeMissileColor;
hitColor = engineColor;
ammoMultiplier = 1f;
spawnUnit = new MissileUnitType("scathe-missile-surge-split"){{
@@ -4994,9 +4996,8 @@ public class Blocks{
engineLayer = Layer.effect;
engineSize = 2.2f;
engineOffset = 8f;
rotateSpeed = 1.35f;
rotateSpeed = 1.4f;
trailLength = 12;
//missileAccelTime = 20f;
lowAltitude = true;
loopSound = Sounds.missileTrail;
loopSoundVolume = 0.6f;
@@ -5016,7 +5017,7 @@ public class Blocks{
shootOnDeath = true;
shake = 10f;
bullet = new ExplosionBulletType(340f, 35f){{
lightning = 5;
lightning = 6;
lightningDamage = 35f;
lightningLength = 8;