Major bugfix, new incomplete placemodes
This commit is contained in:
@@ -7,7 +7,6 @@ import com.badlogic.gdx.Input.Keys;
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import com.badlogic.gdx.input.GestureDetector;
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import com.badlogic.gdx.math.Vector2;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.core.GameState;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.resource.ItemStack;
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@@ -20,9 +19,10 @@ import io.anuke.ucore.scene.ui.layout.Unit;
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import io.anuke.ucore.util.Mathf;
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public class AndroidInput extends InputHandler{
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public float lmousex, lmousey;
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public float mousex, mousey;
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public boolean brokeBlock = false;
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private float lmousex, lmousey;
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private boolean placing = true;
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private float warmup;
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private float warmupDelay = 20;
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@@ -34,11 +34,12 @@ public class AndroidInput extends InputHandler{
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@Override public float getCursorEndY(){ return Gdx.input.getY(0); }
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@Override public float getCursorX(){ return mousex; }
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@Override public float getCursorY(){ return mousey; }
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@Override public boolean drawPlace(){ return placing; }
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@Override
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public boolean keyDown(int keycode){
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if(keycode == Keys.E){
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place();
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}
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return false;
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}
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@@ -46,26 +47,43 @@ public class AndroidInput extends InputHandler{
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@Override
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public boolean touchUp(int screenX, int screenY, int pointer, int button){
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brokeBlock = false;
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if(placing && pointer == 0 && !player.placeMode.pan){
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player.placeMode.released(getBlockX(), getBlockY(), getBlockEndX(), getBlockEndY());
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placing = false;
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}
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return false;
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}
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@Override
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public boolean touchDown(int screenX, int screenY, int pointer, int button){
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if(ui.hasMouse()) return false;
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ui.hideTooltip();
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if(pointer == 0){
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lmousex = screenX;
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lmousey = screenY;
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lmousex = screenX;
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lmousey = screenY;
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if(!player.placeMode.pan){
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if(pointer == 0){
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placing = true;
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mousex = screenX;
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mousey = screenY;
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}else{
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placing = false;
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}
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}
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warmup = 0;
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if(!GameState.is(State.menu)){
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Tile cursor = Vars.world.tile(Mathf.scl2(Graphics.mouseWorld().x, tilesize), Mathf.scl2(Graphics.mouseWorld().y, tilesize));
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if(cursor != null && !Vars.ui.hasMouse()){
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Tile cursor = world.tile(Mathf.scl2(Graphics.mouseWorld().x, tilesize), Mathf.scl2(Graphics.mouseWorld().y, tilesize));
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if(cursor != null && !ui.hasMouse()){
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Tile linked = cursor.isLinked() ? cursor.getLinked() : cursor;
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if(linked != null && linked.block() instanceof Configurable){
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Vars.ui.showConfig(linked);
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}else if(!Vars.ui.hasConfigMouse()){
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Vars.ui.hideConfig();
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ui.showConfig(linked);
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}else if(!ui.hasConfigMouse()){
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ui.hideConfig();
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}
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}
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}
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@@ -85,7 +103,7 @@ public class AndroidInput extends InputHandler{
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public Tile selected(){
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Vector2 vec = Graphics.world(mousex, mousey);
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return Vars.world.tile(Mathf.scl2(vec.x, tilesize), Mathf.scl2(vec.y, tilesize));
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return world.tile(Mathf.scl2(vec.x, tilesize), Mathf.scl2(vec.y, tilesize));
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}
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public void breakBlock(){
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@@ -94,23 +112,18 @@ public class AndroidInput extends InputHandler{
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if(player.breaktime >= tile.block().breaktime){
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brokeBlock = true;
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Vars.world.breakBlock(tile.x, tile.y);
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breakBlock(tile.x, tile.y);
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player.breaktime = 0f;
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}
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}
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public void tryPlaceBlock(int tilex, int tiley){
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if(player.recipe != null && control.hasItems(player.recipe.requirements) && validPlace(tilex, tiley, player.recipe.result)){
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public void place(){
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Vector2 vec = Graphics.world(mousex, mousey);
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int tilex = Mathf.scl2(vec.x, tilesize);
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int tiley = Mathf.scl2(vec.y, tilesize);
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if(player.recipe != null && Vars.control.hasItems(player.recipe.requirements) && Vars.world.validPlace(tilex, tiley, player.recipe.result)){
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Vars.world.placeBlock(tilex, tiley, player.recipe.result, player.rotation, true);
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placeBlock(tilex, tiley, player.recipe.result, player.rotation, true);
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for(ItemStack stack : player.recipe.requirements){
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Vars.control.removeItem(stack);
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control.removeItem(stack);
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}
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}
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}
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@@ -132,7 +145,7 @@ public class AndroidInput extends InputHandler{
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if(sel == null)
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return;
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if(warmup > warmupDelay && Vars.world.validBreak(sel.x, sel.y)){
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if(warmup > warmupDelay && validBreak(sel.x, sel.y)){
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player.breaktime += Timers.delta();
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if(player.breaktime > selected().block().breaktime){
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@@ -145,8 +158,6 @@ public class AndroidInput extends InputHandler{
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mousey = ly;
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}else{
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warmup = 0;
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//lmousex = Gdx.input.getX(0);
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//lmousey = Gdx.input.getY(0);
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player.breaktime = 0;
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mousex = Mathf.clamp(mousex, 0, Gdx.graphics.getWidth());
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@@ -7,7 +7,6 @@ import com.badlogic.gdx.Input.Buttons;
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import com.badlogic.gdx.Input.Keys;
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import com.badlogic.gdx.math.Vector2;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.core.GameState;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.resource.ItemStack;
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@@ -20,27 +19,27 @@ import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.scene.utils.Cursors;
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import io.anuke.ucore.util.Mathf;
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public class Input extends InputHandler{
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float mousex, mousey;
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float endx, endy;
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public class DesktopInput extends InputHandler{
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int mousex, mousey;
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int endx, endy;
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@Override public float getCursorEndX(){ return endx; }
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@Override public float getCursorEndY(){ return endy; }
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@Override public float getCursorX(){ return Graphics.screen(mousex, mousey).x; }
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@Override public float getCursorY(){ return Gdx.graphics.getHeight() - Graphics.screen(mousex, mousey).y; }
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@Override public float getCursorX(){ return (int)(Graphics.screen(mousex, mousey).x + 2); }
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@Override public float getCursorY(){ return (int)(Gdx.graphics.getHeight() - 1 - Graphics.screen(mousex, mousey).y); }
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@Override
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public boolean touchDown (int screenX, int screenY, int pointer, int button){
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if(button == Buttons.LEFT){
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Vector2 vec = Graphics.world(screenX, screenY);
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mousex = vec.x;
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mousey = vec.y;
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mousex = (int)vec.x;
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mousey = (int)vec.y;
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}
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return false;
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}
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public boolean touchUp(int screenX, int screenY, int pointer, int button){
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player.placeMode.tapped(getBlockX(), getBlockY(), getBlockEndX(), getBlockEndY());
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player.placeMode.released(getBlockX(), getBlockY(), getBlockEndX(), getBlockEndY());
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return false;
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}
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@@ -49,15 +48,14 @@ public class Input extends InputHandler{
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if(player.isDead()) return;
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if(!Inputs.buttonDown(Buttons.LEFT)){
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Vector2 vec = Graphics.world(Gdx.input.getX(), Gdx.input.getY());
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mousex = vec.x;
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mousey = vec.y;
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mousex = (int)Graphics.mouseWorld().x;
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mousey = (int)Graphics.mouseWorld().y;
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}
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endx = Gdx.input.getX();
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endy = Gdx.input.getY();
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if(Inputs.scrolled() && Inputs.keyDown("zoom_hold") && !GameState.is(State.menu) && !Vars.ui.onDialog()){
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Vars.renderer.scaleCamera(Inputs.scroll());
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if(Inputs.scrolled() && Inputs.keyDown("zoom_hold") && !GameState.is(State.menu) && !ui.onDialog()){
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renderer.scaleCamera(Inputs.scroll());
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}
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if(Inputs.scrolled()){
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@@ -72,6 +70,12 @@ public class Input extends InputHandler{
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player.rotation ++;
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}
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if(Inputs.keyDown("area_delete_mode")){
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player.placeMode = PlaceMode.areaDelete;
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}else{
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player.placeMode = PlaceMode.hold;
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}
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player.rotation = Mathf.mod(player.rotation, 4);
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for(int i = 0; i < 9; i ++){
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@@ -81,19 +85,19 @@ public class Input extends InputHandler{
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}
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}
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Tile cursor = Vars.world.tile(tilex(), tiley());
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Tile cursor = world.tile(tilex(), tiley());
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if(Inputs.buttonUp(Buttons.LEFT) && cursor != null){
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Tile linked = cursor.isLinked() ? cursor.getLinked() : cursor;
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if(linked != null && linked.block() instanceof Configurable){
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Vars.ui.showConfig(linked);
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}else if(!Vars.ui.hasConfigMouse()){
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Vars.ui.hideConfig();
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ui.showConfig(linked);
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}else if(!ui.hasConfigMouse()){
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ui.hideConfig();
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}
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}
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if(Inputs.buttonUp(Buttons.RIGHT)){
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Vars.ui.hideConfig();
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ui.hideConfig();
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}
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if(player.recipe != null && Inputs.buttonUp(Buttons.RIGHT)){
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@@ -102,11 +106,11 @@ public class Input extends InputHandler{
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}
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//block breaking
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if(Inputs.buttonDown(Buttons.RIGHT) && cursor != null && Vars.world.validBreak(tilex(), tiley())){
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if(Inputs.buttonDown(Buttons.RIGHT) && cursor != null && validBreak(tilex(), tiley())){
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Tile tile = cursor;
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player.breaktime += Timers.delta();
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if(player.breaktime >= tile.getBreakTime()){
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Vars.world.breakBlock(cursor.x, cursor.y);
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breakBlock(cursor.x, cursor.y);
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player.breaktime = 0f;
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}
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}else{
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@@ -117,16 +121,16 @@ public class Input extends InputHandler{
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public void tryPlaceBlock(int x, int y){
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if(player.recipe != null &&
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Vars.world.validPlace(x, y, player.recipe.result) && !ui.hasMouse() && cursorNear() &&
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Vars.control.hasItems(player.recipe.requirements)){
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validPlace(x, y, player.recipe.result) && !ui.hasMouse() && cursorNear() &&
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control.hasItems(player.recipe.requirements)){
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Vars.world.placeBlock(x, y, player.recipe.result, player.rotation, true);
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placeBlock(x, y, player.recipe.result, player.rotation, true);
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for(ItemStack stack : player.recipe.requirements){
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Vars.control.removeItem(stack);
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control.removeItem(stack);
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}
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if(!Vars.control.hasItems(player.recipe.requirements)){
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if(!control.hasItems(player.recipe.requirements)){
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Cursors.restoreCursor();
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}
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}
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@@ -9,7 +9,6 @@ import com.badlogic.gdx.math.Vector2;
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import io.anuke.mindustry.Vars;
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import io.anuke.ucore.core.Core;
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import io.anuke.ucore.scene.ui.layout.Unit;
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import io.anuke.ucore.util.Mathf;
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public class GestureHandler extends GestureAdapter{
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AndroidInput input;
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@@ -29,14 +28,10 @@ public class GestureHandler extends GestureAdapter{
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@Override
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public boolean tap (float x, float y, int count, int button) {
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if(!ui.hasMouse() && player.recipe != null &&
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Vars.control.hasItems(player.recipe.requirements) && !Vars.ui.hasMouse() && !input.brokeBlock){
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player.placeMode.tapped(Mathf.scl2(x, Vars.tilesize), Mathf.scl2(y, Vars.tilesize), Mathf.scl2(x, Vars.tilesize), Mathf.scl2(y, Vars.tilesize));
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if(!player.placeMode.pan){
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input.mousex = x;
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input.mousey = y;
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return true;
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player.placeMode.tapped(input.getBlockX(), input.getBlockY());
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}
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return false;
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}
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@@ -3,15 +3,29 @@ package io.anuke.mindustry.input;
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import static io.anuke.mindustry.Vars.*;
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import com.badlogic.gdx.InputAdapter;
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import com.badlogic.gdx.math.GridPoint2;
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import com.badlogic.gdx.math.Rectangle;
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import com.badlogic.gdx.math.Vector2;
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import com.badlogic.gdx.utils.Array;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.entities.effect.Fx;
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import io.anuke.mindustry.resource.ItemStack;
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import io.anuke.mindustry.resource.Recipe;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.SpawnPoint;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.blocks.Blocks;
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import io.anuke.mindustry.world.blocks.ProductionBlocks;
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import io.anuke.mindustry.world.blocks.types.Configurable;
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import io.anuke.ucore.core.Effects;
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import io.anuke.ucore.core.Graphics;
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import io.anuke.ucore.core.Sounds;
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import io.anuke.ucore.entities.Entities;
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import io.anuke.ucore.entities.SolidEntity;
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import io.anuke.ucore.scene.utils.Cursors;
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import io.anuke.ucore.util.Mathf;
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import io.anuke.ucore.util.Tmp;
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public abstract class InputHandler extends InputAdapter{
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public abstract void update();
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@@ -24,6 +38,7 @@ public abstract class InputHandler extends InputAdapter{
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public int getBlockEndX(){ return Mathf.sclb(Graphics.world(getCursorEndX(), getCursorEndY()).x, Vars.tilesize, round2()); }
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public int getBlockEndY(){ return Mathf.sclb(Graphics.world(getCursorEndX(), getCursorEndY()).y, Vars.tilesize, round2()); }
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public void resetCursor(){}
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public boolean drawPlace(){ return true; }
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public boolean onConfigurable(){
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Tile tile = Vars.world.tile(getBlockX(), getBlockY());
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@@ -36,10 +51,10 @@ public abstract class InputHandler extends InputAdapter{
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public void tryPlaceBlock(int x, int y){
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if(player.recipe != null &&
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Vars.world.validPlace(x, y, player.recipe.result) && !ui.hasMouse() && cursorNear() &&
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validPlace(x, y, player.recipe.result) && !ui.hasMouse() && cursorNear() &&
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Vars.control.hasItems(player.recipe.requirements)){
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Vars.world.placeBlock(x, y, player.recipe.result, player.rotation, true);
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placeBlock(x, y, player.recipe.result, player.rotation, true);
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for(ItemStack stack : player.recipe.requirements){
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Vars.control.removeItem(stack);
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@@ -51,7 +66,178 @@ public abstract class InputHandler extends InputAdapter{
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}
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}
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public void tryDeleteBlock(int x, int y){
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if(cursorNear() && validBreak(x, y)){
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breakBlock(x, y);
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}
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}
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public boolean round2(){
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return !(player.recipe != null && player.recipe.result.isMultiblock() && player.recipe.result.height % 2 == 0);
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}
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public boolean validPlace(int x, int y, Block type){
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for(SpawnPoint spawn : control.getSpawnPoints()){
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if(Vector2.dst(x * tilesize, y * tilesize, spawn.start.worldx(), spawn.start.worldy()) < enemyspawnspace){
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return false;
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}
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}
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Tmp.r2.setSize(type.width * Vars.tilesize, type.height * Vars.tilesize);
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Vector2 offset = type.getPlaceOffset();
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Tmp.r2.setCenter(offset.x + x * Vars.tilesize, offset.y + y * Vars.tilesize);
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for(SolidEntity e : Entities.getNearby(control.enemyGroup, x * tilesize, y * tilesize, tilesize * 2f)){
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Rectangle rect = e.hitbox.getRect(e.x, e.y);
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if(Tmp.r2.overlaps(rect)){
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return false;
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}
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}
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if(!Vars.android && Tmp.r2.overlaps(player.hitbox.getRect(player.x, player.y))){
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return false;
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}
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Tile tile = world.tile(x, y);
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if(tile == null) return false;
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if(!type.isMultiblock() && Vars.control.getTutorial().active() &&
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Vars.control.getTutorial().showBlock()){
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GridPoint2 point = Vars.control.getTutorial().getPlacePoint();
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int rotation = Vars.control.getTutorial().getPlaceRotation();
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Block block = Vars.control.getTutorial().getPlaceBlock();
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if(type != block || point.x != x - control.getCore().x || point.y != y - control.getCore().y
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|| (rotation != -1 && rotation != Vars.player.rotation)){
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return false;
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}
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}else if(Vars.control.getTutorial().active()){
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return false;
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}
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if(type.isMultiblock()){
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int offsetx = -(type.width-1)/2;
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int offsety = -(type.height-1)/2;
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for(int dx = 0; dx < type.width; dx ++){
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for(int dy = 0; dy < type.height; dy ++){
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Tile other = world.tile(x + dx + offsetx, y + dy + offsety);
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if(other == null || other.block() != Blocks.air){
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return false;
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}
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}
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}
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return true;
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||||
}else{
|
||||
if(tile.block() != type && type.canReplace(tile.block()) && tile.block().isMultiblock() == type.isMultiblock()){
|
||||
return true;
|
||||
}
|
||||
return tile != null && tile.block() == Blocks.air;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean validBreak(int x, int y){
|
||||
Tile tile = world.tile(x, y);
|
||||
|
||||
if(tile == null || tile.block() == ProductionBlocks.core) return false;
|
||||
|
||||
if(tile.isLinked() && tile.getLinked().block() == ProductionBlocks.core){
|
||||
return false;
|
||||
}
|
||||
|
||||
if(Vars.control.getTutorial().active()){
|
||||
|
||||
if(Vars.control.getTutorial().showBlock()){
|
||||
GridPoint2 point = Vars.control.getTutorial().getPlacePoint();
|
||||
int rotation = Vars.control.getTutorial().getPlaceRotation();
|
||||
Block block = Vars.control.getTutorial().getPlaceBlock();
|
||||
|
||||
if(block != Blocks.air || point.x != x - control.getCore().x || point.y != y - control.getCore().y
|
||||
|| (rotation != -1 && rotation != Vars.player.rotation)){
|
||||
return false;
|
||||
}
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return tile.breakable();
|
||||
}
|
||||
|
||||
public void placeBlock(int x, int y, Block result, int rotation, boolean effects){
|
||||
Tile tile = world.tile(x, y);
|
||||
|
||||
//just in case
|
||||
if(tile == null)
|
||||
return;
|
||||
|
||||
tile.setBlock(result, rotation);
|
||||
|
||||
if(result.isMultiblock()){
|
||||
int offsetx = -(result.width-1)/2;
|
||||
int offsety = -(result.height-1)/2;
|
||||
|
||||
for(int dx = 0; dx < result.width; dx ++){
|
||||
for(int dy = 0; dy < result.height; dy ++){
|
||||
int worldx = dx + offsetx + x;
|
||||
int worldy = dy + offsety + y;
|
||||
if(!(worldx == x && worldy == y)){
|
||||
Tile toplace = world.tile(worldx, worldy);
|
||||
toplace.setLinked((byte)(dx + offsetx), (byte)(dy + offsety));
|
||||
}
|
||||
|
||||
if(effects) Effects.effect(Fx.place, worldx * Vars.tilesize, worldy * Vars.tilesize);
|
||||
}
|
||||
}
|
||||
}else{
|
||||
if(effects) Effects.effect(Fx.place, x * Vars.tilesize, y * Vars.tilesize);
|
||||
}
|
||||
|
||||
if(effects) Sounds.play("place");
|
||||
}
|
||||
|
||||
public void breakBlock(int x, int y){
|
||||
Tile tile = world.tile(x, y);
|
||||
|
||||
if(tile == null) return;
|
||||
|
||||
Block block = tile.isLinked() ? tile.getLinked().block() : tile.block();
|
||||
Recipe result = null;
|
||||
|
||||
for(Recipe recipe : Recipe.values()){
|
||||
if(recipe.result == block){
|
||||
result = recipe;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(result != null){
|
||||
for(ItemStack stack : result.requirements){
|
||||
Vars.control.addItem(stack.item, (int)(stack.amount * Vars.breakDropAmount));
|
||||
}
|
||||
}
|
||||
|
||||
if(tile.block().drops != null){
|
||||
Vars.control.addItem(tile.block().drops.item, tile.block().drops.amount);
|
||||
}
|
||||
|
||||
Effects.shake(3f, 1f, player);
|
||||
Sounds.play("break");
|
||||
|
||||
if(!tile.block().isMultiblock() && !tile.isLinked()){
|
||||
tile.setBlock(Blocks.air);
|
||||
Effects.effect(Fx.breakBlock, tile.worldx(), tile.worldy());
|
||||
}else{
|
||||
Tile target = tile.isLinked() ? tile.getLinked() : tile;
|
||||
Array<Tile> removals = target.getLinkedTiles();
|
||||
for(Tile toremove : removals){
|
||||
//note that setting a new block automatically unlinks it
|
||||
toremove.setBlock(Blocks.air);
|
||||
Effects.effect(Fx.breakBlock, toremove.worldx(), toremove.worldy());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,12 +2,15 @@ package io.anuke.mindustry.input;
|
||||
|
||||
import static io.anuke.mindustry.Vars.*;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.Input.Buttons;
|
||||
import com.badlogic.gdx.graphics.Color;
|
||||
import com.badlogic.gdx.graphics.Colors;
|
||||
import com.badlogic.gdx.math.MathUtils;
|
||||
import com.badlogic.gdx.math.Vector2;
|
||||
|
||||
import io.anuke.mindustry.Vars;
|
||||
import io.anuke.mindustry.world.Block;
|
||||
import io.anuke.mindustry.world.Tile;
|
||||
import io.anuke.ucore.core.Draw;
|
||||
import io.anuke.ucore.core.Inputs;
|
||||
@@ -18,25 +21,32 @@ import io.anuke.ucore.util.Tmp;
|
||||
|
||||
public enum PlaceMode{
|
||||
cursor{
|
||||
{
|
||||
shown = true;
|
||||
lockCamera = true;
|
||||
pan = true;
|
||||
}
|
||||
|
||||
public void draw(int tilex, int tiley, int endx, int endy){
|
||||
float x = tilex * Vars.tilesize;
|
||||
float y = tiley * Vars.tilesize;
|
||||
|
||||
boolean valid = world.validPlace(tilex, tiley, player.recipe.result) && (android || control.getInput().cursorNear());
|
||||
boolean valid = control.getInput().validPlace(tilex, tiley, player.recipe.result) && (android || control.getInput().cursorNear());
|
||||
|
||||
Vector2 offset = player.recipe.result.getPlaceOffset();
|
||||
|
||||
float si = MathUtils.sin(Timers.time() / 6f) + 1;
|
||||
float si = MathUtils.sin(Timers.time() / 6f) + 1.5f;
|
||||
|
||||
Draw.color(valid ? Color.PURPLE : Color.SCARLET);
|
||||
Draw.color(valid ? Colors.get("place") : Colors.get("placeInvalid"));
|
||||
Draw.thickness(2f);
|
||||
Draw.linecrect(x + offset.x, y + offset.y, tilesize * player.recipe.result.width + si, tilesize * player.recipe.result.height + si);
|
||||
Draw.linecrect(x + offset.x, y + offset.y, tilesize * player.recipe.result.width + si,
|
||||
tilesize * player.recipe.result.height + si);
|
||||
|
||||
player.recipe.result.drawPlace(tilex, tiley, player.rotation, valid);
|
||||
Draw.thickness(2f);
|
||||
|
||||
if(player.recipe.result.rotate){
|
||||
Draw.color(Color.ORANGE);
|
||||
Draw.color(Colors.get("placeRotate"));
|
||||
Tmp.v1.set(7, 0).rotate(player.rotation * 90);
|
||||
Draw.line(x, y, x + Tmp.v1.x, y + Tmp.v1.y);
|
||||
}
|
||||
@@ -46,24 +56,42 @@ public enum PlaceMode{
|
||||
else
|
||||
Cursors.restoreCursor();
|
||||
}
|
||||
},
|
||||
|
||||
public void tapped(int tilex, int tiley){
|
||||
System.out.println("tap " + tilex + " " + tiley);
|
||||
control.getInput().tryPlaceBlock(tilex, tiley);
|
||||
}
|
||||
},
|
||||
touch{
|
||||
{
|
||||
shown = true;
|
||||
lockCamera = false;
|
||||
showRotate = true;
|
||||
showCancel = true;
|
||||
}
|
||||
|
||||
public void tapped(int x, int y){
|
||||
control.getInput().tryPlaceBlock(x, y);
|
||||
}
|
||||
},
|
||||
areaDelete{
|
||||
int maxlen = 10;
|
||||
int tilex;
|
||||
int tiley;
|
||||
int endx;
|
||||
int endy;
|
||||
int rotation;
|
||||
|
||||
{
|
||||
shown = true;
|
||||
lockCamera = true;
|
||||
delete = true;
|
||||
}
|
||||
|
||||
public void draw(int tilex, int tiley, int endx, int endy){
|
||||
float t = Vars.tilesize;
|
||||
float t = tilesize;
|
||||
|
||||
process(tilex, tiley, endx, endy);
|
||||
int tx = tilex, ty = tiley, ex = endx, ey = endy;
|
||||
|
||||
tilex = this.tilex; tiley = this.tiley;
|
||||
endx = this.endx; endy = this.endy;
|
||||
float x = this.tilex * t, y = this.tiley * t,
|
||||
@@ -79,16 +107,124 @@ public enum PlaceMode{
|
||||
y2 += t/2;
|
||||
}
|
||||
|
||||
Draw.color(Colors.get("break"));
|
||||
Draw.thick(1f);
|
||||
for(int cx = tilex; cx <= endx; cx ++){
|
||||
for(int cy = tiley; cy <= endy; cy ++){
|
||||
Tile tile = Vars.world.tile(cx, cy);
|
||||
if(tile != null && tile.getLinked() != null)
|
||||
tile = tile.getLinked();
|
||||
if(tile != null && control.getInput().validBreak(tile.x, tile.y)){
|
||||
Vector2 offset = tile.block().getPlaceOffset();
|
||||
Draw.linecrect(tile.worldx() + offset.x, tile.worldy() + offset.y,
|
||||
tile.block().width * t, tile.block().height * t);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Draw.thick(2f);
|
||||
Draw.color(control.getInput().cursorNear() ? Colors.get("break") : Colors.get("breakInvalid"));
|
||||
Draw.linerect(x, y, x2 - x, y2 - y);
|
||||
Draw.alpha(0.3f);
|
||||
Draw.crect("blank", x, y, x2 - x, y2 - y);
|
||||
Draw.reset();
|
||||
}
|
||||
|
||||
public void released(int tilex, int tiley, int endx, int endy){
|
||||
process(tilex, tiley, endx, endy);
|
||||
tilex = this.tilex; tiley = this.tiley;
|
||||
endx = this.endx; endy = this.endy;
|
||||
|
||||
for(int cx = tilex; cx <= endx; cx ++){
|
||||
for(int cy = tiley; cy <= endy; cy ++){
|
||||
control.getInput().tryDeleteBlock(cx, cy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void process(int tilex, int tiley, int endx, int endy){
|
||||
|
||||
if(Math.abs(endx - tilex) > maxlen){
|
||||
endx = Mathf.sign(endx - tilex) * maxlen + tilex;
|
||||
}
|
||||
|
||||
if(Math.abs(endy - tiley) > maxlen){
|
||||
endy = Mathf.sign(endy - tiley) * maxlen + tiley;
|
||||
}
|
||||
|
||||
if(endx < tilex){
|
||||
int t = endx;
|
||||
endx = tilex;
|
||||
tilex = t;
|
||||
}
|
||||
if(endy < tiley){
|
||||
int t = endy;
|
||||
endy = tiley;
|
||||
tiley = t;
|
||||
}
|
||||
|
||||
this.endx = endx;
|
||||
this.endy = endy;
|
||||
this.tilex = tilex;
|
||||
this.tiley = tiley;
|
||||
}
|
||||
},
|
||||
hold{ //TODO multiblock support!
|
||||
int maxlen = 10;
|
||||
int tilex;
|
||||
int tiley;
|
||||
int endx;
|
||||
int endy;
|
||||
int rotation;
|
||||
|
||||
{
|
||||
lockCamera = true;
|
||||
shown = true;
|
||||
showCancel = true;
|
||||
showRotate = true;
|
||||
}
|
||||
|
||||
public void draw(int tilex, int tiley, int endx, int endy){
|
||||
if(Vars.android && !Gdx.input.isTouched(0)){
|
||||
return;
|
||||
}
|
||||
|
||||
float t = Vars.tilesize;
|
||||
Block block = player.recipe.result;
|
||||
Vector2 offset = block.getPlaceOffset();
|
||||
|
||||
process(tilex, tiley, endx, endy);
|
||||
int tx = tilex, ty = tiley, ex = endx, ey = endy;
|
||||
tilex = this.tilex; tiley = this.tiley;
|
||||
endx = this.endx; endy = this.endy;
|
||||
float x = this.tilex * t, y = this.tiley * t,
|
||||
x2 = this.endx * t, y2 = this.endy * t;
|
||||
|
||||
if(x2 >= x){
|
||||
x -= block.width * t/2;
|
||||
x2 += block.width * t/2;
|
||||
}
|
||||
|
||||
if(y2 >= y){
|
||||
y -= block.height * t/2;
|
||||
y2 += block.height * t/2;
|
||||
}
|
||||
|
||||
x += offset.x;
|
||||
y += offset.y;
|
||||
x2 += offset.x;
|
||||
y2 += offset.y;
|
||||
|
||||
if(tilex == endx && tiley == endy){
|
||||
cursor.draw(tilex, tiley, endx, endy);
|
||||
}else{
|
||||
Draw.thick(2f);
|
||||
Draw.color(control.getInput().cursorNear() ? Color.PURPLE : Color.RED);
|
||||
Draw.color(control.getInput().cursorNear() ? Colors.get("place") : Colors.get("placeInvalid"));
|
||||
Draw.linerect(x, y, x2 - x, y2 - y);
|
||||
Draw.alpha(0.3f);
|
||||
Draw.crect("blank", x, y, x2 - x, y2 - y);
|
||||
|
||||
Draw.color(Color.RED);
|
||||
|
||||
Draw.color(Colors.get("placeInvalid"));
|
||||
|
||||
int amount = 1;
|
||||
for(int cx = 0; cx <= Math.abs(endx - tilex); cx ++){
|
||||
@@ -96,17 +232,17 @@ public enum PlaceMode{
|
||||
int px = tx + cx * Mathf.sign(ex - tx),
|
||||
py = ty + cy * Mathf.sign(ey - ty);
|
||||
|
||||
if(!world.validPlace(px, py, player.recipe.result)
|
||||
if(!control.getInput().validPlace(px, py, player.recipe.result)
|
||||
|| !control.hasItems(player.recipe.requirements, amount)){
|
||||
Draw.square(px * t, py * t, t/2);
|
||||
Draw.linecrect(px * t + offset.x, py * t + offset.y, t*block.width, t*block.height);
|
||||
}
|
||||
amount ++;
|
||||
}
|
||||
}
|
||||
|
||||
if(player.recipe.result.rotate){
|
||||
float cx = tilex * t, cy = tiley * t;
|
||||
Draw.color(Color.ORANGE);
|
||||
float cx = tx * t, cy = ty * t;
|
||||
Draw.color(Colors.get("placeRotate"));
|
||||
Tmp.v1.set(7, 0).rotate(rotation * 90);
|
||||
Draw.line(cx, cy, cx + Tmp.v1.x, cy + Tmp.v1.y);
|
||||
}
|
||||
@@ -114,11 +250,8 @@ public enum PlaceMode{
|
||||
}
|
||||
}
|
||||
|
||||
public void tapped(int tilex, int tiley, int endx, int endy){
|
||||
int prev = player.rotation;
|
||||
public void released(int tilex, int tiley, int endx, int endy){
|
||||
process(tilex, tiley, endx, endy);
|
||||
//tilex = this.tilex; tiley = this.tiley;
|
||||
//endx = this.endx; endy = this.endy;
|
||||
|
||||
player.rotation = this.rotation;
|
||||
|
||||
@@ -129,9 +262,6 @@ public enum PlaceMode{
|
||||
tiley + y * Mathf.sign(endy - tiley));
|
||||
}
|
||||
}
|
||||
|
||||
player.rotation = prev;
|
||||
|
||||
}
|
||||
|
||||
void process(int tilex, int tiley, int endx, int endy){
|
||||
@@ -181,7 +311,7 @@ public enum PlaceMode{
|
||||
public void draw(int tilex, int tiley, int endx, int endy){
|
||||
Tile tile = world.tile(tilex, tiley);
|
||||
|
||||
if(tile != null && world.validBreak(tilex, tiley)){
|
||||
if(tile != null && control.getInput().validBreak(tilex, tiley)){
|
||||
if(tile.isLinked())
|
||||
tile = tile.getLinked();
|
||||
Vector2 offset = tile.block().getPlaceOffset();
|
||||
@@ -191,20 +321,29 @@ public enum PlaceMode{
|
||||
Draw.color(Color.YELLOW, Color.SCARLET, fract);
|
||||
Draw.linecrect(tile.worldx() + offset.x, tile.worldy() + offset.y, tile.block().width * Vars.tilesize, tile.block().height * Vars.tilesize);
|
||||
}else if(android && player.breaktime > 0){
|
||||
Draw.color(Color.YELLOW, Color.SCARLET, fract);
|
||||
Draw.circle(tile.worldx(), tile.worldy(), 4 + (1f - fract) * 26);
|
||||
Draw.color(Colors.get("breakStart"), Colors.get("break"), fract);
|
||||
Draw.polygon(25, tile.worldx() + offset.x, tile.worldy() + offset.y, 4 + (1f - fract) * 26);
|
||||
}
|
||||
Draw.reset();
|
||||
}
|
||||
}
|
||||
};
|
||||
public boolean lockCamera;
|
||||
public boolean pan = false;
|
||||
public boolean shown = false;
|
||||
public boolean showRotate;
|
||||
public boolean showCancel;
|
||||
public boolean delete = false;
|
||||
|
||||
public void draw(int tilex, int tiley, int endx, int endy){
|
||||
|
||||
}
|
||||
|
||||
public void tapped(int tilex, int tiley, int endx, int endy){
|
||||
public void released(int tilex, int tiley, int endx, int endy){
|
||||
|
||||
}
|
||||
|
||||
public void tapped(int x, int y){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user