Bugfixes
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@@ -292,14 +292,15 @@ public class LExecutor{
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/** Controls the unit based on some parameters. */
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public static class UnitControlI implements LInstruction{
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public LUnitControl type = LUnitControl.move;
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public int p1, p2, p3, p4;
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public int p1, p2, p3, p4, p5;
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public UnitControlI(LUnitControl type, int p1, int p2, int p3, int p4){
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public UnitControlI(LUnitControl type, int p1, int p2, int p3, int p4, int p5){
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this.type = type;
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this.p1 = p1;
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this.p2 = p2;
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this.p3 = p3;
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this.p4 = p4;
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this.p5 = p5;
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}
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public UnitControlI(){
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@@ -437,7 +438,7 @@ public class LExecutor{
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}
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ai.plan.set(x, y, rot, block);
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ai.plan.config = null;
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ai.plan.config = exec.obj(p5) instanceof Content c ? c : null;
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builder.clearBuilding();
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@@ -500,6 +501,7 @@ public class LExecutor{
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public int target;
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public LAccess type = LAccess.enabled;
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public int p1, p2, p3, p4;
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public Interval timer = new Interval(1);
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public ControlI(LAccess type, int target, int p1, int p2, int p3, int p4){
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this.type = type;
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@@ -515,7 +517,7 @@ public class LExecutor{
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@Override
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public void run(LExecutor exec){
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Object obj = exec.obj(target);
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if(obj instanceof Building b && b.team == exec.team && exec.linkIds.contains(b.id)){
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if(obj instanceof Building b && b.team == exec.team && exec.linkIds.contains(b.id) && (type.cooldown <= 0 || timer.get(type.cooldown))){
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if(type.isObj){
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b.control(type, exec.obj(p1), exec.num(p2), exec.num(p3), exec.num(p4));
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}else{
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