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@@ -40,7 +40,7 @@ public class Rules{
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/** No-build zone around enemy core radius. */
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public float enemyCoreBuildRadius = 400f;
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/** Radius around enemy wave drop zones.*/
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public float dropZoneRadius = 380f;
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public float dropZoneRadius = 300f;
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/** Player respawn time in ticks. */
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public float respawnTime = 60 * 4;
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/** Time between waves in ticks. */
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