Fixed many various crashes
This commit is contained in:
@@ -283,50 +283,49 @@ public abstract class InputHandler extends InputAdapter{
|
||||
throw new ValidateException(player, "Player cannot transfer an item.");
|
||||
}
|
||||
|
||||
if(player == null) return;
|
||||
threads.run(() -> {
|
||||
if (player == null || tile.entity == null) return;
|
||||
|
||||
player.isTransferring = true;
|
||||
player.isTransferring = true;
|
||||
|
||||
ItemStack stack = player.inventory.getItem();
|
||||
int accepted = tile.block().acceptStack(stack.item, stack.amount, tile, player);
|
||||
ItemStack stack = player.inventory.getItem();
|
||||
int accepted = tile.block().acceptStack(stack.item, stack.amount, tile, player);
|
||||
|
||||
boolean clear = stack.amount == accepted;
|
||||
int sent = Mathf.clamp(accepted/4, 1, 8);
|
||||
int removed = accepted/sent;
|
||||
int[] remaining = {accepted, accepted};
|
||||
boolean clear = stack.amount == accepted;
|
||||
int sent = Mathf.clamp(accepted / 4, 1, 8);
|
||||
int removed = accepted / sent;
|
||||
int[] remaining = {accepted, accepted};
|
||||
|
||||
for(int i = 0; i < sent; i ++){
|
||||
boolean end = i == sent-1;
|
||||
Timers.run(i * 3, () -> {
|
||||
tile.block().getStackOffset(stack.item, tile, stackTrns);
|
||||
for (int i = 0; i < sent; i++) {
|
||||
boolean end = i == sent - 1;
|
||||
Timers.run(i * 3, () -> {
|
||||
tile.block().getStackOffset(stack.item, tile, stackTrns);
|
||||
|
||||
ItemTransfer.create(stack.item,
|
||||
player.x + Angles.trnsx(player.rotation + 180f, backTrns), player.y + Angles.trnsy(player.rotation + 180f, backTrns),
|
||||
new Translator(tile.drawx() + stackTrns.x, tile.drawy() + stackTrns.y), () -> {
|
||||
ItemTransfer.create(stack.item,
|
||||
player.x + Angles.trnsx(player.rotation + 180f, backTrns), player.y + Angles.trnsy(player.rotation + 180f, backTrns),
|
||||
new Translator(tile.drawx() + stackTrns.x, tile.drawy() + stackTrns.y), () -> {
|
||||
|
||||
tile.block().handleStack(stack.item, removed, tile, player);
|
||||
remaining[1] -= removed;
|
||||
tile.block().handleStack(stack.item, removed, tile, player);
|
||||
remaining[1] -= removed;
|
||||
|
||||
if(end && remaining[1] > 0) {
|
||||
tile.block().handleStack(stack.item, remaining[1], tile, player);
|
||||
}
|
||||
});
|
||||
if (end && remaining[1] > 0) {
|
||||
tile.block().handleStack(stack.item, remaining[1], tile, player);
|
||||
}
|
||||
});
|
||||
|
||||
stack.amount -= removed;
|
||||
remaining[0] -= removed;
|
||||
stack.amount -= removed;
|
||||
remaining[0] -= removed;
|
||||
|
||||
if(end){
|
||||
stack.amount -= remaining[0];
|
||||
if(clear){
|
||||
player.inventory.clearItem();
|
||||
if (end) {
|
||||
stack.amount -= remaining[0];
|
||||
if (clear) {
|
||||
player.inventory.clearItem();
|
||||
}
|
||||
player.isTransferring = false;
|
||||
}
|
||||
player.isTransferring = false;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
//ItemDrop.create(player.inventory.getItem().item, player.inventory.getItem().amount, player.x, player.y, angle);
|
||||
//player.inventory.clearItem();
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Remote(targets = Loc.both, called = Loc.server, forward = true, in = In.blocks)
|
||||
|
||||
Reference in New Issue
Block a user