Starting items / No editor unlocks / Fixed Block#synthetic()
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@@ -31,7 +31,7 @@ public class Blocks implements ContentList{
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//environment
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air, blockpart, spawn, space, metalfloor, deepwater, water, tar, stone, blackstone, dirt, sand, ice, snow,
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grass, shrub, rock, icerock, blackrock, rocksSmall, rocksMedium,
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grass, shrub, rock, icerock, blackrock, rocks,
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//crafting
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siliconSmelter, plastaniumCompressor, phaseWeaver, surgeSmelter, pyratiteMixer, blastMixer, cryofluidMixer,
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@@ -210,17 +210,11 @@ public class Blocks implements ContentList{
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variants = 1;
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}};
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rocksSmall = new Rock("rocks-small"){{
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rocks = new Rock("rocks"){{
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variants = 2;
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breakable = alwaysReplace = false;
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solid = true;
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}};
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rocksMedium = new Rock("rocks-medium"){{
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variants = 2;
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breakable = alwaysReplace = false;
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solid = true;
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}};
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//endregion
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//region crafting
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@@ -12,9 +12,10 @@ public class Zones implements ContentList{
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@Override
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public void load(){
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wasteland = new Zone("wasteland", new BasicGenerator(256, 256, Items.lead, Items.copper)){{
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wasteland = new Zone("wasteland", new BasicGenerator(256, 256, Items.copper)){{
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deployCost = ItemStack.with(Items.copper, 100);
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startingItems = ItemStack.with(Items.copper, 50);
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alwaysUnlocked = true;
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rules = () -> new Rules(){{
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waves = true;
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waveTimer = true;
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