Reduced liquid transport explosiveness to mostly pre-capacity-increase levels

This commit is contained in:
Anuken
2025-04-19 00:46:17 -04:00
parent 93645aeeb7
commit 65146f9a11
6 changed files with 19 additions and 3 deletions

View File

@@ -176,6 +176,10 @@ public class Block extends UnlockableContent implements Senseable{
public float armor = 0f;
/** base block explosiveness */
public float baseExplosiveness = 0f;
/** scaling of explosiveness based on items/liquids */
public float explosivenessScale = 1f;
/** scaling of explosion flammability based on items/liquids */
public float flammabilityScale = 1f;
/** base value for screen shake upon destruction */
public float baseShake = 3f;
/** bullet that this block spawns when destroyed */